Anthony Colby, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a black tunic with pastel highlights, and long violet pants that bunch up around his shoes. His brown hair is styled in orderly dreadlocks. He has several tiny amethyst earrings on each ear.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While studying, he fell in love. They married and had a son. Some 5 years later his spouse died after the birth of his son. Heartbroken, Anthony never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He is a bit of a kleptomaniac; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Gifted. Bonds: Rich, Slave, In love, Criminal record. Occupation: Baker
Voice: Indian accent
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 47 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 17 (+3) | 15 (+2) | 17 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Druidic, Aquan, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. Zircon (20 gp). Blue quartz (8 gp). Jade (90 gp). Brown-green garnet (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Elysande Livingstone, Female Human [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair is long and chestnut with streaks of white, and is pulled back with small white clips. Her half smiles and green eyes are beguiling and draw you in.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Elysande was born with her mother's beautiful face. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: Wants to work out more often; and she is currently in port desperately looking for someone to get her out
Ideals: Athletic, Passionate. Flaws: Insane. Bonds: Attractive, Slave. Occupation: Miner
Voice: Indian accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 3000 sp.
Ermina England, Female Human [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears dark leathers with embroidery. Her silver hair is greasy and uncared for. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is obsessed with a lost civilization.
History: She was raised in a island tribe. Her father took her hunting and taught her how to get in the mind of other creatures. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To get a good night's sleep.
Flaws: Ugly, Insomniac, Sensitive. Bonds: Adventurer, Nature. Occupation: Marshal
Voice: Jamaican accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 9 (-1) | 8 (-1) | 18 (+4) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Undercommon, Gnome, Gnoll, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Moss agate (7 gp).
Sarah Whitby, Female Human [Permalink]
Personal [hide]
Description: She dresses in brown turtlenecks beneath a tan coat with violet slacks. Her skin is fair and her fingers are delicate and long. She wears a colorful flower in her auburn hair. Her brown eyes peer out from beneath her small brown hat.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Sold as a small child to a wizard, Sarah was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. There was a wharf not far from home where she often wandered off to fish. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Passionate. Flaws: Shy. Bonds: Attractive, Mentor, Nature. Occupation: Scribe
Voice: Boston accent
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 17 (+3) | 7 (-2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. Gold dragon comb with red garnet eye (700 gp).
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Their contribution stands as a beacon of hope for all adventurers!

