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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Hadwisa Ryland, Female Human [Permalink]

Personal [hide]

Description: An older woman who very much looks the part of a Scribe, she is not a threatening figure. Her moppish black hair is in a traditional bowl cut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is able to fit into much smaller and tighter spaces than normal.

History: Born in the west to a Scribe, Hadwisa learned a great deal about her father's area of expertise. From there she went from mercenary job to mercenary job. She inherited the family business which she has now maintained for 6 years.

Motivation: She's looking for her big break.

Ideals: Impeccable, Gifted. Bonds: Job, Attractive, Adventurer. Occupation: Scribe

Voice: Middle-eastern accent

Attributes [hide]

Hadwisa Ryland, Female Human Paladin 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)13 (+1) 13 (+1)11 (+0)
Skills Arcana +4, Athletics +6
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp.


Social Check DCs


Katherine Axton, Female Human [Permalink]

Personal [hide]

Description: She sports black clothing, slightly heavier than average wear. She carries with her a set of spears on her belt, each one with a ruby on the hilt. Her hair is brown and curly. She has gleaming, smiling hazel eyes.

Personality: She can speak with the recently deceased. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She served in the navy to pay for her family's outstanding loans. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and she uses money and sex appeal to get what she needs

Ideals: Fighting, Gifted. Bonds: Rich, Military, Attractive. Occupation: Fisher

Voice: Scottish accent

Attributes [hide]

Katherine Axton, Female Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)18 (+4) 14 (+2)14 (+2)
Skills Arcana +7, Performance +5
Senses Passive Perception 12
Languages Common, Aquan, Abyssal, Orc, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


Lance Dayton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a grey poncho over his likewise colored trousers and shirt. His tied-back hair is silver. His fair skin shows little sign of his aristocratic breeding.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and many brigands want him driven away

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Enemies, Rich. Occupation: Architect

Voice: Can't modulate volume

Attributes [hide]

Lance Dayton, Male Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 17 (+3)11 (+0)
Skills Investigation +4, Stealth +4
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 5000 sp.


Social Check DCs


Oriel Atherton, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her golden hair is lengthy. Her green unseeing eyes seem to look past you.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Oriel was born the youngest of three triplets. Her childhood dream was to be a Sculptor, but she was a colossal failure. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Doesn't want to be a Fortune-teller and was forced into it by her family; and marry her brother to traveling adventurers

Ideals: Joker. Flaws: Disease. Bonds: Poor, Job, Family. Occupation: Fortune-teller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Oriel Atherton, Female Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)16 (+3) 7 (-2)15 (+2)
Skills Insight +1, Intimidation +5
Senses Passive Perception 8
Languages Common, Gnome, Gnoll, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp. Aquamarine (1500 gp). Peridot (70 gp). Brown-green garnet (110 gp). Onyx (70 gp).


Social Check DCs

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