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NPC Generator

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Advanced [show]


Herleva Ansley, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is well dressed, but even with her fine clothing she looks run-down. She wears a deerstalker hat to cover her moderate length auburn hair. Her blue eyes lackadaisically let the world flow into them.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born to a poor family in the city she treasured whatever gifts she got. When Herleva reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She wants nothing more than to rejoin the army; and meet up once more with her childhood friend

Ideals: Athletic. Flaws: Disease. Bonds: Adventurer, Poor, Military. Occupation: Tailor

Voice: Timid voice

Attributes [hide]

Herleva Ansley, Female Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)13 (+1) 13 (+1)8 (-1)
Skills Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. Brown-green garnet (40 gp). Obsidian (8 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gilbert Tindall, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft tan waves gently in the breeze. He has styled his blonde hair well, parting it to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive, Religious. Occupation: Engraver

Voice: Whispers

Attributes [hide]

Gilbert Tindall, Male Human Paladin 5
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)14 (+2) 12 (+1)12 (+1)
Skills Persuasion +4, Religion +5
Senses Passive Perception 11
Languages Common, Abyssal, Gnome
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs


Reynard Sherwood, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His blonde hair, when down, is lengthy. His brown eyes lackadaisically let the world flow into them.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is harsh and unforgiving.

History: He comes from a rich southern family. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Reynard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Ideals: Disciplined, Fighting. Flaws: Antagonistic. Bonds: Rich, Criminal record. Occupation: Masseuse

Voice: Jamaican accent

Attributes [hide]

Reynard Sherwood, Male Human Paladin 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)14 (+2) 7 (-2)14 (+2)
Skills Investigation +5, Stealth +5
Senses Passive Perception 8
Languages Common, Ignan, Gnome
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Full Plate. 1 Full Plate. 1 Half-Plate.


Social Check DCs


Ralf Tyndall, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a black wide-brimmed hat and black clothes, he is not a threatening figure. His silver hair is lengthy. His eyes are gray and beady.

Personality: He is witty, but his monotone delivery comes off as unnerving He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Ralf was born in the west. At a young age he loved to build and create. A gifted student he started as a Ploughman, but he got bored and became a Tanner. He tends to his Tanner job now, and dutifully fulfills any obligations he has.

Motivation: To be a Ploughman again.

Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Tanner

Voice: Ums and uhs a lot

Attributes [hide]

Ralf Tyndall, Male Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)13 (+1) 18 (+4)14 (+2)
Skills Perception +7, Persuasion +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 500 gp.


Social Check DCs

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