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NPC Generator

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Advanced [show]


Helen Tindall, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman typically wears a sleeveless long coat of deep green leather and dull black iron scale mail. She has a very tight haircut. Her amber eyes dart from person to person to random spaces in the air.

Personality: She snorts whenever she laughs or is feeling confident. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She moved from fad to fad and when she turned 15 she discovered painting. She became a Barkeep soon after.

Motivation: Wants to have a good time and be beloved; and further expansion of business

Ideals: Artistic, Optimist. Bonds: Job, Military. Occupation: Barkeep

Voice: Aggressive tone

Attributes [hide]

Helen Tindall, Female Human Paladin 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)15 (+2) 10 (+0)12 (+1)
Skills Intimidation +4, Religion +5
Senses Passive Perception 10
Languages Common, Abyssal, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Fire opal pendant on a fine gold chain (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Fire opal pendant on a fine gold chain (800 gp).


Social Check DCs


Giselle Norton, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'7" has a big stupid grin on her face most of the time. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair is short and auburn. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. There was a wharf not far from home where she often wandered off to fish. She has never given up on her singing dream.

Motivation: She loathes her own lifestyle; and she feels kind of lost in life

Ideals: Gifted, Artistic. Flaws: Insomniac, Depressed. Bonds: Nature. Occupation: Bricklayer

Voice: Jittery and nervous

Attributes [hide]

Giselle Norton, Female Human Paladin 5
Medium (4'7") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)13 (+1) 11 (+0)16 (+3)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Lapis lazuli (5 gp).


Social Check DCs


Giselle Dumph, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female wears a red vest and prefers brown and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is tall, broad shouldered and powerfully built. Her auburn hair is heavily combed to the left. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is frequently practicing swordplay.

History: The child of a Shoemaker, who enjoyed hunting, Giselle was taken on many hunting expeditions. Her father was a soldier and died while she was still young. Giselle was left her father's suit of armor and trained in its use and care. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Military, Nature. Occupation: Dilettante

Voice: Squeaky

Attributes [hide]

Giselle Dumph, Female Human Paladin 5
Medium (4'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)8 (-1) 12 (+1)9 (-1)
Skills Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp.


Social Check DCs


Galiena Cooper, Female Human [Permalink]

Personal [hide]

Description: This woman wears silk and lounges about seductively. She is muscular with a powerful set of arms. Her white hair is still thick. Her eyes, though not visible through her cowl, are hazel.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Energy wise she seems alert and responsive.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Philantrophist, Professionalism, Gifted. Bonds: Attractive, Nature. Occupation: Guard

Voice: French accent

Attributes [hide]

Galiena Cooper, Female Human Paladin 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)11 (+0) 9 (-1)13 (+1)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs

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