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NPC Generator

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Advanced [show]


Heward Riley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a blue collared shirt and white pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He wears a deerstalker hat to cover his moderate length red hair. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Animals are drawn to him, and he is able to talk to them.

History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Heward took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Athletic, Gifted. Flaws: Ugly, Sensitive. Bonds: Rich. Occupation: Blacksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Heward Riley, Male Human Paladin 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)11 (+0) 12 (+1)12 (+1)
Skills Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1000 sp.


Social Check DCs


Frederick Bentham, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears white trousers with green and black striped suspenders. He wears various colorful collared shirts. His hair, while still mostly red, has prominent grey streaks. His eyes are likewise green.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Frederick studied abroad. He struck it rich when he found rare goods in large quantities. He ran away from his former home and has been making his living as a Crown-heir for the past few years.

Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern

Ideals: Joker, Gifted. Bonds: Rich, Job, Adventurer. Occupation: Crown-heir

Voice: American accent

Attributes [hide]

Frederick Bentham, Male Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 16 (+3)14 (+2) 11 (+0)11 (+0)
Skills Arcana +5, Perception +3
Senses Passive Perception 13
Languages Common, Aquan, Sylvan
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 3000 sp. Tiger eye turquoise (7 gp). Bloodstone (40 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Diggory Morley, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a butterfly on it. His golden hair is matted, messy, and big. His blue unseeing eyes seem to look past you.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Flaws: Ugly, Disease, Greedy. Bonds: Adventurer. Occupation: Laborer

Voice: Posh accent

Attributes [hide]

Diggory Morley, Male Human Paladin 5
Medium (6'5") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 15 (+2)16 (+3) 10 (+0)9 (-1)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common, Druidic, Undercommon, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 4000 sp. Brass mug with jade inlays (100 gp). Gold dragon comb with red garnet eye (1300 gp). Fire opal pendant on a fine gold chain (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp).


Social Check DCs


Clerebold Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears many layers of old clothing at all times. His hair is always cut to a buzz. This violet eyed easterner is not easily forgotten.

Personality: He is happy with his job as a Painter. He turns his eye from what people do, preferring to live and let live. He invites people to come help in his community garden.

History: Clerebold was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has set out to sabotage the competition.

Motivation: A strong sense of loyalty to Human people; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Fighting. Flaws: Ugly, Racist. Bonds: Poor, Job. Occupation: Painter

Voice: Soft and mumbly

Attributes [hide]

Clerebold Carlyle, Male Human Paladin 5
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 7 (-2)6 (-2) 14 (+2)9 (-1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. 1 Everburning torch.


Social Check DCs

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