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NPC Generator

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Advanced [show]


Millicent Bentham, Female Human [Permalink]

Personal [hide]

Description: She stands about 6'1" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her right leg appears badly burned and disfigured. Her black hair is long and unkept. She wears large thick round spectacles.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Millicent enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She got into the Merchant business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Merchant. She tends to her Merchant job now, and dutifully fulfills any obligations she has.

Motivation: She is unsatisfied with her job; and further expansion of business

Flaws: Ugly, Hedonist. Bonds: Job. Occupation: Merchant

Voice: Pirate accent

Attributes [hide]

Millicent Bentham, Female Human Paladin 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)10 (+0) 15 (+2)7 (-2)
Skills Investigation +3, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp.


Social Check DCs


Heather Dudley, Female Human [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Carpenter. Her blonde hair is drawn into a tight pony tail with a card scrunchie. She wears round tiny glasses practically rammed into her face.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She would rather hide behind her crafts than deal with other people.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Doesn't want to be a Carpenter and was forced into it by her family; and an old rival family wants her found

Ideals: Persistence, Artistic. Flaws: Shy, Ugly. Bonds: Family. Occupation: Carpenter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Heather Dudley, Female Human Paladin 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)13 (+1) 10 (+0)13 (+1)
Skills Insight +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rosalind Spaulding, Female Human [Permalink]

Personal [hide]

Description: She wears a brown shirt, with a pastel mid length skirt with pastel tights and flats, usually wearing a coat over them. Her chestnut hair is unkempt and raggedy. Her brown eyes have a joyful gleam in them most of the time.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is harsh and unforgiving.

History: She was born in a small mountains village. Over the years she perfected her riding and shooting skills. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rosalind fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has a crush on the local servant

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Farmer

Voice: Ums and uhs a lot

Attributes [hide]

Rosalind Spaulding, Female Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)10 (+0) 13 (+1)12 (+1)
Skills Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. Violet garnet (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Darlington, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears bulky brown painted plate armor. His chestnut hair is slicked back into a classic pompadour. He has brown eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Odo grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Odo. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Sabotage a competitor; and a rival would like him out of the picture

Ideals: Persistence. Bonds: Adventurer, Criminal record, Guardian, Job. Occupation: Soapmaker

Voice: Ums and uhs a lot

Attributes [hide]

Odo Darlington, Male Human Paladin 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)13 (+1) 8 (-1)11 (+0)
Skills Investigation +4, Perception +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs

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