Rosamund Melancon, Female Human [Permalink]
Personal [hide]
Description: She dresses like a well dressed Bowyer does. She is bristling with hidden weapons, mostly rapiers and shortbows. Her brown hair is heavily combed to the left. She wears large thick round spectacles.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. The war was a terrible time for her, and Rosamund does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Rosamund grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Rosamund. She has achieved small success as a Bowyer.
Motivation: She has a rivalry with the Church that dominates her actions.
Flaws: Depressed. Bonds: Job, Criminal record, Military, Religious. Occupation: Bowyer
Voice: Stutters
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 23 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 8 (-1) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Don Yeardley, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a slight overbite and is overall scrawny. His red hair is braided into rings. His green eyes are slightly larger than normal.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Don is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Born to a pair of adventurers, Don grew up listening to his mother's many stories. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.
Motivation: He has comitted a past crime that haunts him to this day; and doesn't want to be a tailor and was forced into it by his family
Ideals: Artistic. Flaws: Shy. Bonds: Family, Adventurer, Criminal record. Occupation: Tailor
Voice: Old Prospector
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 16 (+3) | 17 (+3) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Druidic, Terran, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 100 pp. Jet (40 gp). Moss agate (12 gp). Golden yellow topaz (800 gp). Tiger eye turquoise (12 gp). 1 Minor magic item. 1 Minor magic item.
Ernest Hailey, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he sports green clothing, slightly heavier than average wear. His auburn hair is still thick. He has a dull look in his hazel eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: The child of a Baker, who enjoyed hunting, Ernest was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out; and he is compelled to act according to his religious beliefs
Ideals: Opinionated. Flaws: Ugly. Bonds: Slave, Nature. Occupation: Knight
Voice: Dark and ominous
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item.
Cecily Beverly, Female Human [Permalink]
Personal [hide]
Description: This malnourished woman wears a simple grey robe with black stripes complete with hood. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: She is a Doctor first and foremost. She believes firmly that knowledge should be universal. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Gifted from a young age, Cecily studied abroad. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Doctor job now, and dutifully fulfills any obligations she has.
Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor
Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Doctor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'9") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 700 gp. Alexandrite (400 gp). Rhodochrosite (4 gp). Azurite (4 gp). Hematite (4 gp). 1 Masterwork Common Melee.
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