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NPC Generator

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Everard Wharton, Male Human [Permalink]

Personal [hide]

Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is muscular with a powerful set of arms. His hair is golden and very short. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting drow, the young Everard began to lead the lost caravan. Being a Miller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Many drow want him driven away; and he has decided he is irredeemable

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Enemies. Occupation: Miller

Voice: Dark and ominous

Attributes [hide]

Everard Wharton, Male Human Paladin 5
Medium (6'5") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)12 (+1) 13 (+1)11 (+0)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anne Abram, Female Human [Permalink]

Personal [hide]

Description: She stands about 4'11" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her left leg appears badly burned and disfigured. Her hair is greying and her face has many wrinkles. Her half smiles and brown eyes are beguiling and draw you in.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Anne is combative with any and all who dare try her patience in the slightest.

History: Born to a pair of adventurers, Anne grew up listening to her father's many stories. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.

Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark

Ideals: Justice. Flaws: Shy. Bonds: Adventurer, Attractive. Occupation: Farmer

Voice: Smoker's lung

Attributes [hide]

Anne Abram, Female Human Paladin 5
Medium (4'11") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 59 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 17 (+3)16 (+3) 17 (+3)6 (-2)
Skills Persuasion +1, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Goblin, Giant, Elven
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 3000 sp.


Social Check DCs


Alexandre Weld, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears many layers of old clothing at all times. His black hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He loves telling others what to do and how they should feel about things. He is obsessed with finding treasure.

History: Born to a Detective, his mother struggled to pay the bills. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants revenge against drow; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Adventurer, Criminal record, Enemies. Occupation: Mayor

Voice: Irish accent

Attributes [hide]

Alexandre Weld, Male Human Paladin 5
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)13 (+1) 14 (+2)6 (-2)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Anselm Ramsey, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his falchion. His red hair is cut short. He has a tattooed face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Anselm lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Family. Occupation: Beggar

Voice: Middle-eastern accent

Attributes [hide]

Anselm Ramsey, Male Human Paladin 5
Medium (6'4") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 15 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 6 (-2)14 (+2) 9 (-1)16 (+3)
Skills Investigation +5, Religion +5
Senses Passive Perception 9
Languages Common, Draconic, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp. Emerald (900 gp). White pearl (110 gp).


Social Check DCs

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