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NPC Generator

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Advanced [show]


Odo Myerscough, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has moderate length blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born at the edge of vast desert. His mother was a mechanic, and taught him how to fix just about anything. He is searching for what he claims is his rightful reward.

Motivation: Human compassion; and meet up once more with his childhood friend

Ideals: Athletic, Disciplined, Persistence. Flaws: Racist. Bonds: Adventurer, Nature. Occupation: Weaver

Voice: Timid voice

Attributes [hide]

Odo Myerscough, Male Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)13 (+1) 12 (+1)10 (+0)
Skills Investigation +4, Survival +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hugolina Marlee, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a black collared shirt and blue skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. Her hair, while still mostly white, has prominent grey streaks. Her amber eyes dart from person to person.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born in a small mountains village. She was taken from her home at a very young age. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Nature, Slave. Occupation: Painter

Voice: Spits words with contempt

Attributes [hide]

Hugolina Marlee, Female Human Paladin 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)13 (+1) 11 (+0)15 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alice Blakeley, Female Human [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. Her skin is fair and her fingers are delicate and long. She has wavy auburn hair. Her eyes are brown and catlike.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the east to a Roofer, Alice learned a great deal about her father's area of expertise. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She became a Roofer soon after.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Joker, Gifted. Bonds: Attractive, Nature, Job. Occupation: Roofer

Voice: Speaks with lips pursed

Attributes [hide]

Alice Blakeley, Female Human Paladin 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)14 (+2) 15 (+2)17 (+3)
Skills Deception +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Ignan, Halfling
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Embroidered silk and velvet mantle with numerous moonstones (500 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Brass mug with jade inlays (200 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp).


Social Check DCs


Alice Wharton, Female Human [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She carries with her a set of spears, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. She has styled her white hair well, parting it to the right. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is irascible and easily irritated. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Bookbinder

Voice: Gruff and masculine

Attributes [hide]

Alice Wharton, Female Human Paladin 5
Medium (4'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)13 (+1) 16 (+3)10 (+0)
Skills Athletics +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. Coral (150 gp). Iolite (60 gp). Bloodstone (60 gp).


Social Check DCs

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