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NPC Generator

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Lance Tatum, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears rags and sports a simple walking cane. His white hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.

Personality: He speaks before he thinks and is too direct. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Lance was born in the south. At a young age he loved to build and create. As a young adult he joined a group advocating for an improvement in Human conditions. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He doesn't get along with people that don't share his tastes; and a strong sense of loyalty to human people

Ideals: Impeccable, Persistence. Flaws: Ugly, Impulsive, Racist. Bonds: Poor. Occupation: Stableman

Voice: Voice breaks

Attributes [hide]

Lance Tatum, Male Human Paladin 5
Medium (6'2") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)7 (-2) 12 (+1)10 (+0)
Skills Animal Handling +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 70 pp. Eye agate (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eva Sheldon, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 4'9" and is a bit bulky. She is very muscular particularly in the legs. She is dressed in a clean white cloak covering her clean studded leather. Her golden hair is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She also is a firm believer in the womanly ideal.

History: Born to a Weaver, her father struggled to pay the bills. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Insomniac, Shy, Impulsive. Bonds: Poor, Criminal record. Occupation: Brewer

Voice: Speaks with back of mouth

Attributes [hide]

Eva Sheldon, Female Human Paladin 5
Medium (4'9") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)12 (+1) 10 (+0)14 (+2)
Skills Acrobatics +6, Intimidation +5
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 20000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Williamina Bradshaw, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is wearing a long, grey cloak. She wears her hair in dreadlocks. Her amber unseeing eyes seem to look past you.

Personality: Williamina is depressed about a lot of things. She tends to be a nihilist. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Gifted from a young age, Williamina studied abroad. Her father was very strict, and drilled into her lessons on being the perfect lady. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Her relatives are trying to arrange a marriage; and to unite with her brother

Ideals: Entrepeneur, Gifted, Impeccable. Flaws: Disease, Depressed. Bonds: Family. Occupation: Map Maker

Voice: Sleepy voice

Attributes [hide]

Williamina Bradshaw, Female Human Paladin 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 17 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 5 (-3)15 (+2) 16 (+3)8 (-1)
Skills Investigation +5, Religion +5
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Oriel Rodney, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears bulky blue painted plate armor. Her hair, while still mostly red, has prominent grey streaks. She is baby faced.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She feeds upon the attention of others.

History: She was born blind and as such lacked many opportunities for work. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. During her travels, Oriel and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Oriel discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Oriel fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She is not mentally stable, and does not behave rationally; and obtaining odd cultural human artifacts is her passion

Ideals: Philantrophist. Flaws: Disease, Insane. Bonds: Attractive, Adventurer. Occupation: Jeweler

Voice: Hollow voice

Attributes [hide]

Oriel Rodney, Female Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)12 (+1) 8 (-1)13 (+1)
Skills Deception +4, Medicine +2
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp.


Social Check DCs

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