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NPC Generator

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Advanced [show]


Helen Alby, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a faded coat and loose pants complete with broad hat. Her brown hair is thinning but still full. She wears an eyepatch.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was born to a criminal king-pin and mafia family Helen was born on a far western mountains where she grew up under the tutelage of her mother, an expert Cartwright. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Ugly, Cynical, Insane. Bonds: Immigrant, Criminal record. Occupation: Cartwright

Voice: Hissing voice

Attributes [hide]

Helen Alby, Female Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)7 (-2) 12 (+1)10 (+0)
Skills Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp.


Social Check DCs


Millicent Hayden, Female Human [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light red in addition to tight pants. She carries a battered club and tarnished ceremonial dagger as well. Her hair is white, silky, and of moderate length. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is an amazing painter.

History: Born in a small village she learned the ways of the warrior from her mother. She dropped out of school before completing her studies. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To reunite with her old friends; and to share knowledge with the world

Ideals: Fighting, Gifted, Logical. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Dyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Millicent Hayden, Female Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)15 (+2) 11 (+0)12 (+1)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common, Giant, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 80 pp. Eye agate (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Marleigh, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, but even with his fine clothing he looks run-down. He has a penchant for wearing a ring with an oversized opal on his left hand. His moppish black hair is in a traditional bowl cut. His green eyes peer out from beneath his feathered brown hat.

Personality: Confrontational and typically high on some drug or another. He is a very good compulsive liar and kleptomaniac.

History: He was born into a rich family. As a young adult he joined a group advocating for an improvement in Human conditions. He ran away from his former home and has been making his living as a Mercenary for the past few years.

Motivation: A rival would like him out of the picture; and to be a server again

Flaws: Addict, Racist. Bonds: Rich, Criminal record, Job. Occupation: Mercenary

Voice: Voice breaks

Attributes [hide]

Ernest Marleigh, Male Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10000 cp.


Social Check DCs


Oriel Milton, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears skinny pants and wears a white and grey robe with the hood down. Sporting a brown mohawk this woman's hair draws a lot of attention. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is irascible and easily irritated. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Oriel was raised in a hard working conservative environment. Oriel was born on a far northern forest where she grew up under the tutelage of her father, an expert Blacksmith. She became a Blacksmith soon after.

Motivation: She feels the way she acts is they only way to get by in the world; and sabotage a competitor

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Blacksmith

Voice: Speaks with squeezed throat

Attributes [hide]

Oriel Milton, Female Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)10 (+0) 15 (+2)14 (+2)
Skills Athletics +3, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp.


Social Check DCs

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