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NPC Generator

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Advanced [show]


Charles Vance, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses like a well dressed Performer does, he is not a threatening figure. His white hair is long and unkept. His eyes are brown and beady.

Personality: His tongue was cut out and he uses sign language. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Sold as a small child to a slaver, Charles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Performer and found it very stressful. He struck the Performer job and began his own company from there.

Motivation: His religion dominates his actions; and he'd like to take his coworkers down a peg

Flaws: Ugly, Disease. Bonds: Job, Religious, Mentor. Occupation: Performer

Voice: German accent

Attributes [hide]

Charles Vance, Male Human Paladin 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)16 (+3) 16 (+3)12 (+1)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp.


Social Check DCs


Ida Branson, Female Human [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She carries with her a set of scimitars, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her long black hair reaches down to her waist. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was raised in a mountains tribe. Ida was born on a far northern mountains where she grew up under the tutelage of her mother, an expert Assassin. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: A deep hatred of gnolls; and revenge

Ideals: Fighting. Flaws: Secretive. Bonds: Enemies, Nature, Immigrant. Occupation: Assassin

Voice: Boston accent

Attributes [hide]

Ida Branson, Female Human Paladin 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)14 (+2) 14 (+2)10 (+0)
Skills Intimidation +3, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Sapphire pendant on gold chain (1200 gp). Silver comb with moonstones (500 gp). An abacus with copper, silver and gold markers (40 gp). 1 Minor magic item.


Social Check DCs


Frederick Gyula, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is long and chestnut with streaks of black, and is pulled back with small yellow clips. His beard is black, braided, and well cared for. He wears a mask on his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a poor family in the city he treasured whatever gifts he got. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor. Occupation: Miner

Voice: Eastern European accent

Attributes [hide]

Frederick Gyula, Male Human Paladin 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)16 (+3) 9 (-1)8 (-1)
Skills Arcana +6, Nature +6
Senses Passive Perception 9
Languages Common, Sylvan, Aquan, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Gold dragon comb with red garnet eye (500 gp). Sapphire pendant on gold chain (800 gp). A delicate silver chain set with a tourmaline (30 gp). Solid gold idol (900 gp). 1 Minor magic item.


Social Check DCs


Williamina Graham, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair, while still mostly silver, has prominent grey streaks. This violet eyed southerner is not easily forgotten.

Personality: She never swears and excessively uses polite adverbs when speaking. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a soldier and died while she was still young. Williamina was left her mother's suit of armor and trained in its use and care. She now spends her time doing works of charity.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Philantrophist. Bonds: Attractive, Poor, Military. Occupation: Herbalist

Voice: Middle-eastern accent

Attributes [hide]

Williamina Graham, Female Human Paladin 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)14 (+2) 10 (+0)15 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Goblin, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Carved bone or ivory statuette (70 gp). Large well-done wool tapestry (100 gp). 1 Antitoxin. 3 Thunderstones. 1 Antitoxin.


Social Check DCs

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