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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ermina Alton, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and is pretty ugly. Her golden hair is cut jaggedly and amateurishly. Her eyes are blue and she is always smoking a pipe.

Personality: She will rave to anyone who will listen. She is obsessed with her god.

History: Born to a poor family in the city she treasured whatever gifts she got. Her martial abilities were realized during a raid on her village. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest woman in the north; and she is compelled to act according to her religious beliefs

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Insane. Bonds: Religious, Poor. Occupation: Brewer

Voice: Hard of hearing, loud

Attributes [hide]

Ermina Alton, Female Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)12 (+1) 12 (+1)14 (+2)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 10 pp. Iolite (70 gp). Eye agate (11 gp). Moonstone (70 gp). Blue star sapphire (1500 gp).


Social Check DCs


Sybil Barlow, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear flannel. She wears her red hair down. She has several tiny topaz earrings on each ear.

Personality: She loves telling others what to do and how they should feel about things. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She is a Metallic Dragon in disguise. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After months of barely getting by, Sybil managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She's looking for her big break; and she is a bit of a kleptomaniac

Ideals: Opinionated. Bonds: Rich, Religious, Adventurer, Criminal record. Occupation: Courier

Voice: High pitched, excited

Attributes [hide]

Sybil Barlow, Female Human Paladin 5
Medium (4'8") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)10 (+0) 12 (+1)10 (+0)
Skills History +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp.


Social Check DCs


Herleva Garrick, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair is brown and curly. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She has a minor phobia of water and hates getting wet.

History: Born to a Shoemaker, her father struggled to pay the bills. Cursed with unlife at a very young age, Herleva has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She feels threatened by others; and balancing her hectic life and new banker responsibilities is difficult

Flaws: Ugly, Disease, Fearful. Bonds: Poor. Occupation: Banker

Voice: Dutch accent

Attributes [hide]

Herleva Garrick, Female Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)7 (-2) 11 (+0)14 (+2)
Skills Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 40000 cp. Star rose quartz (60 gp). Emerald (1600 gp). Red garnet (110 gp). 1 Minor magic item.


Social Check DCs


Alice Lindsay, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear flannel, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'10" when asserting herself. Her blonde hair is cut short with large spiked bangs in the front. She wears round tiny glasses practically rammed into her face.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She cannot resist a sob story and will often dote over anyone who has one.

History: When she was but 8 years old her parents immigrated from the east. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.

Motivation: She is currently in port desperately looking for someone to get her out; and she is greedy

Ideals: Philantrophist. Flaws: Depressed. Bonds: Immigrant, Rich, Slave. Occupation: Scribe

Voice: Italian accent

Attributes [hide]

Alice Lindsay, Female Human Paladin 5
Medium (4'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)15 (+2) 11 (+0)14 (+2)
Skills Investigation +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Undercommon, Ignan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp.


Social Check DCs

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