Gomory Everly, Male Human [Permalink]
Personal [hide]
Description: This man is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. He is muscular with a powerful set of arms. His red hair is smooth and relatively long. His amber eyes dart from person to person to random spaces in the air.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: A powerful necromancer made him what he is. From there he went from mercenary job to mercenary job. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He'd like to take his coworkers down a peg; and wants his loneliness to end
Flaws: Antagonistic. Bonds: Rich, Adventurer, Mentor, Has a crush, Job. Occupation: Bather
Voice: Thin and wheezing
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 9 (-1) | 9 (-1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Theodoric Hamilton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is dressed in an above average manner. His red hair is slicked back into a classic pompadour. His brown eyes lackadaisically let the world flow into them.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is able to make almost anything out of random pieces of junk.
History: He was born into a rich family. Brilliant and gifted he never wanted to apply himself. He has set out to sabotage the competition.
Motivation: To be a Tailor again; and he uses money and sex appeal to get what he needs
Ideals: Disciplined, Gifted. Bonds: Attractive, Rich, Job. Occupation: Priest
Voice: Rolls R's
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 38 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 7 (-2) | 12 (+1) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. Tourmaline (90 gp). Citrine (70 gp). Blue star sapphire (1500 gp). Moonstone (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ella Budd, Female Human [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her brown hair is lengthy and is close to two feet long. Her hazel eyes dart from person to person to random spaces in the air.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is frequently practicing swordplay.
History: Her parents moved while she was still in utero so she is the first generation to be born here. In her 10th year, her parents were killed by a dire rats raid, leaving Ella alone in the world. After a stint in an orphanage, she was adopted. She used her abilities to travel the world and help people.
Motivation: She wants nothing more than to rejoin the army; and several ex partners dislike her way of doing things and want revenge
Ideals: Philantrophist. Bonds: Poor, Military, Immigrant, Enemies. Occupation: Adventurer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 27 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 11 (+0) | 14 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Sylvan, Infernal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 300 gp. Tiger eye turquoise (9 gp). Amber (60 gp). Onyx (70 gp). Zircon (70 gp).
Millicent Ainsworth, Female Human [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a pastel suit, blue shirt, and brown tie, and carries glaives. She keeps her golden hair in a pixie cut. Her green eyes have a joyful gleam in them most of the time.
Personality: She is happy with her job as a Blacksmith. She turns her eye from what people do, preferring to live and let live. She takes great joy in being the best Blacksmith in town.
History: She was born in a small island village. She went to a religious school and was inspired by the priests there in charitable deeds. She tends to her Blacksmith job now, and dutifully fulfills any obligations she has.
Motivation: To settle down with her crush; and her religion dominates her actions
Ideals: Fighting. Bonds: Job, Nature, Religious, Has a crush. Occupation: Blacksmith
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'9") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 12 (+1) | 9 (-1) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Deep blue spinel (900 gp). Golden yellow topaz (900 gp). Aquamarine (900 gp).
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