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NPC Generator

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Advanced [show]


Clerebold Wentworth, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes, and carries shortbows. His black hair is knotted and matted. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Clerebold is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. By chance he met his brother recently and the two have been together since.

Motivation: Nothing but the best is good enough for him.

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Layabout

Voice: Excited and jittery

Attributes [hide]

Clerebold Wentworth, Male Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)14 (+2) 13 (+1)9 (-1)
Skills Athletics +5, Medicine +4
Senses Passive Perception 11
Languages Common, Druidic, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp.


Social Check DCs


Heather Norton, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears bulky green painted plate armor. She has dyed her greying white hair a little too much giving a sharp white color. Her otherwise smooth face is marked with small tiny scars.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. The war was a terrible time for her, and Heather does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Born in the west her family was never financially stable. Her father was a soldier and died while she was still young. Heather was left her father's suit of armor and trained in its use and care. She has been saving her money to try and buy her sister's freedom.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Military, Poor. Occupation: Herbalist

Voice: Prounounces S like Z

Attributes [hide]

Heather Norton, Female Human Paladin 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)15 (+2) 12 (+1)11 (+0)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 90 pp.


Social Check DCs


Roger Huxley, Male Human [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is muscular with a powerful set of arms. His hair is black and curly. He wears round tiny glasses practically rammed into his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He now travels the world, in search of power and loot.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Joker. Flaws: Disease. Bonds: Adventurer, Criminal record, Attractive. Occupation: Merchant

Voice: Sensual and smooth

Attributes [hide]

Roger Huxley, Male Human Paladin 5
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)8 (-1) 12 (+1)10 (+0)
Skills Intimidation +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp.


Social Check DCs


Maynild Everly, Female Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she likes to wear darkened spectacles and heavy clothing, no matter the weather. She is bald on top and has large chestnut tufts of hair around her ears. She wears round tiny glasses practically rammed into her face.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She got into the Servant business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Servant work with an outfit from a few towns over. Servant work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Servant.

Motivation: To get a good night's sleep; and to reunite with her absent father

Flaws: Ugly, Shy, Insomniac. Bonds: Family, Job. Occupation: Servant

Voice: Can't modulate volume

Attributes [hide]

Maynild Everly, Female Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)15 (+2) 13 (+1)17 (+3)
Skills Athletics +4, Insight +4
Senses Passive Perception 11
Languages Common, Celestial, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. Malachite (10 gp). Aquamarine (400 gp).


Social Check DCs

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