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NPC Generator

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Advanced [show]


Gomory Ogden, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He would rather hide behind his crafts than deal with other people.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has had some formal painting training, and achieved minor success. He used his abilities to trick people and travel the world for free.

Motivation: To unite with his sister; and seeks redemption

Ideals: Artistic. Flaws: Mundane, Shy. Bonds: Military, Criminal record, Family. Occupation: Gardener

Voice: Speaks through clenched teeth

Attributes [hide]

Gomory Ogden, Male Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)12 (+1) 13 (+1)9 (-1)
Skills Arcana +4, Stealth +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp.


Social Check DCs


Williamina Staurheim, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and is dressed in earthy colors with a grey and white handkerchief worn on her right side. Her black hair is well kept. She is baby faced.

Personality: She is irascible and easily irritated. She is able to make almost anything out of random pieces of junk.

History: Williamina hails from a village terrorized by illithids. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Slave Trader. She inherited the family business which she has now maintained for 4 years.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and she'd like to take her coworkers down a peg

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Enemies, Job. Occupation: Slave Trader

Voice: German accent

Attributes [hide]

Williamina Staurheim, Female Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)14 (+2) 12 (+1)16 (+3)
Skills Acrobatics +4, Intimidation +6
Senses Passive Perception 11
Languages Common, Ignan, Abyssal
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 80 pp. 1 Everburning torch. 3 Antitoxin. 3 Antitoxin. 1 Alchemist’s fire.


Social Check DCs


Hugolina Cornish, Female Human [Permalink]

Personal [hide]

Description: She wears professional attire. Her attire stands in sharp contrast to her greatsword, which is beautifully polished and possesses an ornate carving of a card on it. Her golden hair is cut short with large spiked bangs in the front. Her blue eyes dart from person to person.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She helped her father out around the business and became quite the natural. She struck the Bookbinder job and began her own company from there.

Motivation: Many goblins want her driven away; and wants to open a new tavern

Ideals: Joker. Flaws: Mundane. Bonds: Attractive, Job, Enemies. Occupation: Bookbinder

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hugolina Cornish, Female Human Paladin 5
Medium (4'7") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)8 (-1) 14 (+2)10 (+0)
Skills Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Deep blue spinel (1600 gp). Deep blue spinel (1600 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Trey Weston, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this western man is typically in his Weaver uniform. His red hair is cut short. This gray eyed westerner is not easily forgotten.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is able to make almost anything out of random pieces of junk.

History: Trey was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To clean up the streets; and further expansion of business

Ideals: Athletic, Gifted. Flaws: Mundane. Bonds: Job, Guardian. Occupation: Weaver

Voice: Switch between two voices

Attributes [hide]

Trey Weston, Male Human Paladin 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)11 (+0) 10 (+0)17 (+3)
Skills History +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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