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NPC Generator

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Advanced [show]


Elizabeth Melancon, Female Human [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright white and tan, and wears rings and necklaces with large, colorful gems. She has slicked back black hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: While she acts the brute, she is far gentler than she would appear. She does not trust anyone and sleeps with one eye open.

History: A powerful wizard made her what she is. She has had some formal painting training, and achieved minor success. She now mingles about in high society.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend

Ideals: Fighting, Artistic. Flaws: Insomniac. Bonds: Rich, Mentor, Adventurer. Occupation: Laborer

Voice: Speaks with a cold

Attributes [hide]

Elizabeth Melancon, Female Human Paladin 5
Medium (4'9") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)13 (+1) 11 (+0)18 (+4)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 4000 sp.


Social Check DCs


Lance Ramsey, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'4" and wears just a grey suit. His left leg appears badly burned and disfigured. His deerstalker hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He dislikes all the random violence that takes place in the east. He misses his home and complains about the freezing weather, even in summer.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Servant arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He left for the east, certain he would find work there.

Motivation: Money/treasure.

Ideals: Pacifist. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Servant

Voice: Speaks with lips pursed

Attributes [hide]

Lance Ramsey, Male Human Paladin 5
Medium (6'4") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)12 (+1) 12 (+1)11 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. Carnelian (60 gp). Moonstone (60 gp). Freshwater pearl (15 gp). Violet garnet (1000 gp).


Social Check DCs


Anselm Kendall, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a lot of dark rich colors, with gold accents. He wears his golden hair up. He is baby faced.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Anselm was born with his mother's beautiful face. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic, Disciplined, Justice. Bonds: Attractive, Criminal record. Occupation: Servant

Voice: Hissing voice

Attributes [hide]

Anselm Kendall, Male Human Paladin 5
Medium (6'3") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)16 (+3) 11 (+0)14 (+2)
Skills History +6, Religion +6
Senses Passive Perception 10
Languages Common, Elven, Terran, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Bertram Van Es, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many yellow ritualistic tattoos. He wears rags and sports a simple walking cane. He keeps his silver hair in a pixie cut. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: To settle down with his crush; and he's attracted to the pc

Ideals: Gifted. Bonds: Poor, Attractive, Job, Adventurer, Has a crush. Occupation: Locksmith

Voice: American accent

Attributes [hide]

Bertram Van Es, Male Human Paladin 5
Medium (6'4") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)15 (+2) 10 (+0)4 (-3)
Skills Persuasion +0, Religion +5
Senses Passive Perception 10
Languages Common, Gnoll, Goblin
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. Citrine (50 gp). Emerald (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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