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NPC Generator

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Advanced [show]


Everard Trollope, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a well pressed and immaculate suit (or dress). He has done his best to style his golden hair to look like a famous performer. His green eyes peer out from beneath his top green hat.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is obsessed with a lost civilization.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister; and to get a good night's sleep

Flaws: Antagonistic, Insomniac. Bonds: Adventurer, Rich, Family. Occupation: Sellsword

Voice: Can't modulate volume

Attributes [hide]

Everard Trollope, Male Human Paladin 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)14 (+2) 17 (+3)9 (-1)
Skills Perception +6, Performance +2
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Merton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears tan cloth garments or leather armor. He has a long black beard with little hanging trinkets. His brown unseeing eyes seem to look past you.

Personality: He is calm most of the time but flees social interaction. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Through the years after Tim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Tim's mother didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Marry his sister to traveling adventurers.

Flaws: Disease, Shy, Antagonistic. Bonds: Religious, Family. Occupation: Jeweler

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Tim Merton, Male Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)13 (+1) 16 (+3)12 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Geva Barton, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She has a large brown mantle and cape that has been intricately interwoven into her blue robe. She has a very tight haircut. Her amber eyes are passionate and lively.

Personality: She will rave to anyone who will listen. She would rather hide behind her crafts than deal with other people.

History: A powerful necromancer made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Artistic. Flaws: Insane, Shy. Bonds: Mentor, Slave. Occupation: Apothecary

Voice: Dark and ominous

Attributes [hide]

Geva Barton, Female Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)16 (+3) 12 (+1)15 (+2)
Skills Deception +5, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll, Goblin, Elven
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. Violet garnet (200 gp). Coral (40 gp). Red-brown spinel (40 gp). Red-brown spinel (40 gp).


Social Check DCs


Joan Middleton, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears loose pants and a collared shirt complete with sweater beneath her coat. She has done her best to style her chestnut hair to look like a famous performer. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. The war was a terrible time for her, and Joan does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: When she was but 4 years old her parents immigrated from the north. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. Since then, she has sought to make the best of life.

Motivation: She feels kind of lost in life.

Ideals: Optimist. Flaws: Depressed. Bonds: Immigrant, Military. Occupation: Bellfounder

Voice: Sore throat, cough

Attributes [hide]

Joan Middleton, Female Human Paladin 5
Medium (4'11") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 15 (+2)15 (+2) 15 (+2)13 (+1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Draconic
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs

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