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NPC Generator

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Advanced [show]


Charles Harlow, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this eastern man wears a black cloak and cross-gartered brown stockings. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born blind and as such lacked many opportunities for work. Charles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC.

Ideals: Athletic. Flaws: Antagonistic, Shy, Disease. Bonds: Nature. Occupation: Knight

Voice: Speaks with squeezed throat

Attributes [hide]

Charles Harlow, Male Human Paladin 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)14 (+2) 10 (+0)10 (+0)
Skills Medicine +3, Religion +5
Senses Passive Perception 10
Languages Common, Draconic, Goblin
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp. Fire opal (1200 gp).


Social Check DCs


Anthony Wellington, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear flannel. His auburn hair is braided into rings. His eyes are a pleasant hazel.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He is a Lycanthrope in disguise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Animal Trainer. He now owns his own business.

Motivation: Wants to work out more often; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic, Joker. Bonds: Attractive, Adventurer, Job. Occupation: Animal Trainer

Voice: Soothing and warm

Attributes [hide]

Anthony Wellington, Male Human Paladin 5
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)13 (+1) 17 (+3)11 (+0)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 pp.


Social Check DCs


Geoffrey Kenley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing the road beaten gear of a warrior. His silver hair is lengthy and is close to two feet long. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the south was not economically sound they moved to his current location. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker, Entrepeneur. Flaws: Addict, Disease. Bonds: Immigrant. Occupation: Shipwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Geoffrey Kenley, Male Human Paladin 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)10 (+0) 11 (+0)16 (+3)
Skills Persuasion +6, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp. Obsidian (5 gp). Deep blue spinel (1500 gp). Black pearl (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sarah Alton, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a white vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her white boots flare out at the collars. She has dyed her greying white hair a little too much giving a sharp white color. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She is frequently practicing swordplay.

History: Sarah was born in the north. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. Days after completing her studies, news broke out that her hometown was attacked by drow. Sarah was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.

Motivation: She wants revenge against drow; and revenge

Ideals: Persistence. Bonds: Attractive, Enemies, Military, Religious. Occupation: Cartwright

Voice: Cold and demanding tone

Attributes [hide]

Sarah Alton, Female Human Paladin 5
Medium (4'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)14 (+2) 8 (-1)9 (-1)
Skills Athletics +6, Perception +2
Senses Passive Perception 12
Languages Common, Terran, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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