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NPC Generator

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Advanced [show]


Elizabeth Vance, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears rags and sports a simple walking cane. Her auburn hair is still thick. She wears crescent spectacles with a black brim.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She has a small toy that she constantly fidgets with.

History: She was born to a criminal king-pin and mafia family She took every job she could get her hands on, but the opportunities for Humans in the east were limited. Since then, she has sought to make the best of life.

Motivation: Seeks redemption.

Ideals: Optimist. Flaws: Addict. Bonds: Poor, Criminal record, Immigrant. Occupation: Mortician

Voice: Puts emphasis on the wrong words

Attributes [hide]

Elizabeth Vance, Female Human Paladin 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)13 (+1) 12 (+1)15 (+2)
Skills Medicine +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Just what you see.


Social Check DCs


Dean Merton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'2" and wears bulky yellow painted plate armor. His hair is short and black. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is skeptical of what others tell him and is slow to trust.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Insomniac, Insane, Shy. Bonds: Military. Occupation: Fortune-teller

Voice: Soft and melodious

Attributes [hide]

Dean Merton, Male Human Paladin 5
Medium (6'2") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 16 (+3)12 (+1) 10 (+0)14 (+2)
Skills Performance +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp.


Social Check DCs


Margery Reid, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a fancy violet dress. Her hair is long and red with streaks of blonde, and is pulled back with small violet clips. Her face is covered beneath a completely black helmet.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is obsessed with a lost civilization.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She is searching for what she claims is her rightful reward.

Motivation: She's looking for her big break; and she desires power and/or immortality

Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Attractive, Adventurer. Occupation: Body Guard

Voice: Dutch accent

Attributes [hide]

Margery Reid, Female Human Paladin 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)10 (+0) 9 (-1)14 (+2)
Skills Insight +2, Nature +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Gold dragon comb with red garnet eye (1500 gp).


Social Check DCs


Diggory Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a brown scarf. His tied-back hair is white. His face is covered beneath a completely black helmet.

Personality: A deeply religious man he believes everything happens for a reason. The war was a terrible time for him, and Diggory does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Diggory lived on a farm with his mother, near the main road leading to a nearby town. His mother was a soldier and died while he was still young. Diggory was left his mother's suit of armor and trained in its use and care. By chance he met his sister recently and the two have been together since.

Motivation: He is compelled to act according to his religious beliefs; and an old rival family wants him found

Flaws: Depressed. Bonds: Religious, Military, Family. Occupation: Hunter

Voice: Complex vocabulary, royal

Attributes [hide]

Diggory Birkenhead, Male Human Paladin 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)15 (+2) 15 (+2)14 (+2)
Skills Arcana +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Celestial, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs

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