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NPC Generator

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Advanced [show]


Mary Blyth, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is dressed in a clean white cloak covering her clean studded leather. Her golden hair is knotted and matted. Her eyes, though not visible through her cowl, are hazel.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Mary enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Mary was born on a far northern forest where she grew up under the tutelage of her father, an expert Jeweler. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Her spouse's relatives view her with great suspicion; and marry her brother to traveling adventurers

Flaws: Mundane, Hedonist. Bonds: Immigrant, Has a crush, Family. Occupation: Jeweler

Voice: Ums and uhs a lot

Attributes [hide]

Mary Blyth, Female Human Paladin 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)15 (+2) 11 (+0)13 (+1)
Skills History +5, Religion +5
Senses Passive Perception 10
Languages Common, Aquan, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 20000 cp.


Social Check DCs


Helen Rutland, Female Human [Permalink]

Personal [hide]

Description: She wears violet leather gloves, a violet jacket, and tight pants. She is physically well-built. Her black hair is lengthy and is close to two feet long. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is lazy and tries to find solutions quickly.

History: Gifted from a young age, Helen studied abroad. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She's since become an addict/alcoholic.

Motivation: She has decided she is irredeemable.

Ideals: Optimist, Gifted. Flaws: Addict, Lazy. Bonds: Military. Occupation: Detective

Voice: Cold and demanding tone

Attributes [hide]

Helen Rutland, Female Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 5 (-3)8 (-1) 14 (+2)10 (+0)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Hamilton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His tied-back hair is auburn. His skin is flawless and his hazel eyes scan people very quickly.

Personality: A skeptical and narcissistic man, Richard's first love is himself. His second love is also himself. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He tends to his Knight job now, and dutifully fulfills any obligations he has.

Motivation: He doesn't get along with people that don't share his tastes; and he uses money and sex appeal to get what he needs

Ideals: Impeccable, Opinionated. Bonds: Attractive, Military, Job, Rich. Occupation: Knight

Voice: Soft and mumbly

Attributes [hide]

Richard Hamilton, Male Human Paladin 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)9 (-1) 13 (+1)18 (+4)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Fiery yellow corundum (500 gp). Eye agate (5 gp). Iolite (80 gp). Azurite (5 gp).


Social Check DCs


Richard Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He is portly but not overly obese. His brown hair, when down, is lengthy. His eyes, though not visible through his cowl, are amber.

Personality: He will rave to anyone who will listen. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His parents moved while he was still in utero so he is the first generation to be born here. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture

Ideals: Joker. Flaws: Insane. Bonds: Immigrant, Criminal record. Occupation: Merchant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Richard Hackney, Male Human Paladin 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)9 (-1) 10 (+0)14 (+2)
Skills Insight +3, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp.


Social Check DCs

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