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NPC Generator

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Advanced [show]


Egelina Barton, Female Human [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of her god around her neck, and a trident on her belt. She is bristling with hidden weapons, mostly tridents and bastard swords. Her chestnut hair is lengthy and is close to two feet long. She has several tiny aquamarine earrings on each ear.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She comes from a rich eastern family. She struck it rich when she found rare goods in large quantities. Recently she has begun working with bootleggers and crooks.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and seeks redemption

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Criminal record, Rich. Occupation: Sage

Voice: Slow speaker

Attributes [hide]

Egelina Barton, Female Human Paladin 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 12 (+1)10 (+0) 15 (+2)18 (+4)
Skills Persuasion +7, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Ernest Sydney, Male Human [Permalink]

Personal [hide]

Description: This southern man is wearing a long, pastel cloak. His clothes are grease stained in places. His silver hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: The child of a Jeweler, who enjoyed hunting, Ernest was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ernest took refuge in the ruined castle and found the beat up axe and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Flaws: Insomniac, Antagonistic. Bonds: Poor, Immigrant, Religious, Nature. Occupation: Spice Merchant

Voice: Draws out vowels

Attributes [hide]

Ernest Sydney, Male Human Paladin 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)12 (+1) 11 (+0)15 (+2)
Skills Perception +3, Persuasion +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp. Fiery yellow corundum (1600 gp).


Social Check DCs


Trey Bradford, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: Trey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is an amazing painter.

History: He was born on a small isolated farm. After coming to the age of reason, Trey took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying sister.

Motivation: His religion dominates his actions; and wants to raise his children well

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Bellfounder

Voice: Prounounces S like Z

Attributes [hide]

Trey Bradford, Male Human Paladin 5
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)13 (+1) 12 (+1)9 (-1)
Skills Intimidation +2, Perception +4
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Cotton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a black coat over a green low-cut shirt, and a feathered hat upon his head. He has no hair. He has a tattooed face.

Personality: He dislikes all the random violence that takes place in the west. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Everard was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has since lost track of the people in his past.

Motivation: Regain custody of his son; and meet up once more with his childhood friend

Ideals: Pacifist. Flaws: Ugly. Bonds: Family, Poor, Adventurer. Occupation: Shepherd

Voice: Soft and melodious

Attributes [hide]

Everard Cotton, Male Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 14
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)13 (+1) 18 (+4)13 (+1)
Skills Animal Handling +7, Intimidation +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 200 gp. 1 Healer’s kit. 1 Silver holy symbol. 1 Crowbar. 1 Masterwork Artisan’s tools.


Social Check DCs

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