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NPC Generator

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Advanced [show]


Gunter Emsworth, Male Human [Permalink]

Personal [hide]

Description: A 6'2" northern man, he wears a simple grey robe with red stripes complete with hood. His moppish silver hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is able to fit into much smaller and tighter spaces than normal.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gunter grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gunter. He was granted druidic powers by his dying sister.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Shy. Bonds: Criminal record, Family. Occupation: Courier

Voice: Tuts and clicks tongue

Attributes [hide]

Gunter Emsworth, Male Human Paladin 5
Medium (6'2") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)17 (+3) 12 (+1)16 (+3)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll, Giant, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 3000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Berkeley, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries with him a set of tridents, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His red hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.

Personality: He loves telling others what to do and how they should feel about things. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised in a white middle class family as the only child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Fighting, Opinionated. Flaws: Mundane. Bonds: Attractive, Military. Occupation: Merchant

Voice: Squeaky

Attributes [hide]

Aldous Berkeley, Male Human Paladin 5
Medium (6'4") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)12 (+1) 8 (-1)16 (+3)
Skills Investigation +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs


Emmeline Stanton, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy blonde stubble. She wears a tan vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her tan boots flare out at the collars. She has a hunchback. Her hair is long and blonde with streaks of black, and is pulled back with small tan clips. Her eyes are green and catlike.

Personality: Prone to second guessing herself, she comes off as nervous. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born a particularly ugly child, much to the horror of her parents. As a young adult she joined a group advocating for an improvement in Human conditions. She is untrained/undisciplined, which makes her dangerous.

Motivation: Human compassion; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Shy, Insane, Racist. Bonds: Criminal record. Occupation: Bowyer

Voice: Dutch accent

Attributes [hide]

Emmeline Stanton, Female Human Paladin 5
Medium (4'11") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)12 (+1) 12 (+1)12 (+1)
Skills History +4, Performance +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 10 pp. Star ruby (800 gp). Deep blue spinel (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Margery Denholm, Female Human [Permalink]

Personal [hide]

Description: She wears just a brown suit, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'0" when asserting herself. Her hair is white and curly. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: She can speak with the recently deceased. She misses her home and complains about the freezing weather, even in summer.

History: She was born the only child of a wealthy merchant. She helped her mother out around the business and became quite the natural. She has worked as a Navigator like her mother before her.

Motivation: Wants to open a new tavern.

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Navigator

Voice: Low rumbling, strings words together

Attributes [hide]

Margery Denholm, Female Human Paladin 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)17 (+3) 17 (+3)14 (+2)
Skills Nature +6, Persuasion +5
Senses Passive Perception 13
Languages Common, Infernal, Celestial, Orc
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 20000 cp.


Social Check DCs

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