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NPC Generator

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Advanced [show]


Millicent Merton, Female Human [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears professional attire. Her brown hair is drawn into a tight pony tail with a dagger scrunchie. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: When she was but 4 years old her parents immigrated from the south. A few years later when the north was not economically sound they moved to her current location. She is untrained/undisciplined, which makes her dangerous.

Motivation: A deep hatred of giants; and someone believes her a fraud

Flaws: Insane, Shy. Bonds: Attractive, Enemies, Immigrant. Occupation: Painter

Voice: Uses lots of figures of speech

Attributes [hide]

Millicent Merton, Female Human Paladin 5
Medium (4'10") Human, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 8 (-1)15 (+2) 10 (+0)17 (+3)
Skills Medicine +3, Persuasion +6
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp.


Social Check DCs


Raymond Marley, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His skin is also unnaturally pale. He wears his brown hair up. His face is scarred and worn.

Personality: He is a Ruler first and foremost. He believes firmly that knowledge should be universal. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Raymond hails from a village terrorized by goblins. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has set out to sabotage the competition.

Motivation: Expand his business.

Flaws: Ugly. Bonds: Job, Enemies, Mentor. Occupation: Ruler

Voice: Nasally tone

Attributes [hide]

Raymond Marley, Male Human Paladin 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 6 (-2)13 (+1) 12 (+1)17 (+3)
Skills History +4, Intimidation +6
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 2000 sp.


Social Check DCs


Elizabeth Fidget, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears a violet tunic with pastel highlights, and long brown pants that bunch up around her shoes and is in decent physical shape. She has a very tight haircut. She has gray eyes.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Elizabeth was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Someone believes her a fraud; and several ex partners dislike her way of doing things and want revenge

Ideals: Logical, Fighting. Bonds: Adventurer, Poor, Enemies. Occupation: Fortune-teller

Voice: Prounounces S like Z

Attributes [hide]

Elizabeth Fidget, Female Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)11 (+0) 16 (+3)15 (+2)
Skills Perception +6, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 5000 sp. Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs


Aline Hallewell, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She usually wears her tan robe and has her quarterstaff always slung over her shoulder. Her golden hair is braided into rings. Her eyes are hazel and she is always smoking a pipe.

Personality: Aline wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... She is obsessed with a lost civilization.

History: She was born in a small desert village. She was taken from her home at a very young age. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends

Ideals: Disciplined. Bonds: Attractive, Adventurer, Nature, Slave. Occupation: Shipwright

Voice: Spanish accent

Attributes [hide]

Aline Hallewell, Female Human Paladin 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 11 (+0)11 (+0)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Draconic, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp. White pearl (160 gp). Silver pearl (160 gp). Tiger eye turquoise (11 gp). Aquamarine (1600 gp).


Social Check DCs

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