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NPC Generator

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Advanced [show]


Avice Staurheim, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a white costume with the symbols of luck on her torso. She wears her brown hair up in a very large beehive style do. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She ran away from her former home and has been making her living as a Bounty Hunter for the past few years.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Disciplined, Professionalism, Gifted. Bonds: Attractive, Religious. Occupation: Bounty Hunter

Voice: Smooth and feminine

Attributes [hide]

Avice Staurheim, Female Human Paladin 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 15 (+2)8 (-1)
Skills Medicine +5, Nature +5
Senses Passive Perception 12
Languages Common, Terran, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30 pp.


Social Check DCs


Charles Kimberley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears an entirely black suit with tan socks and a vest with buckled shoes. He has a hunchback. He wears his black hair down. His green eyes dart from person to person to random spaces in the air.

Personality: Abrasive and pushy, he has a hard time making friends. He is able to make almost anything out of random pieces of junk.

History: He was born several months after his father was called into army service. A gifted student he started as a Bounty Hunter, but he got bored and became a Crown-heir. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Military, Job. Occupation: Crown-heir

Voice: Slurs words

Attributes [hide]

Charles Kimberley, Male Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)16 (+3) 13 (+1)16 (+3)
Skills Insight +4, Religion +6
Senses Passive Perception 11
Languages Common, Orc, Druidic, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp.


Social Check DCs


Anselm Emsworth, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a white costume with the symbols of the sun god on his torso. His chestnut hair is cut short with large spiked bangs in the front. His blue eyes dart from person to person.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He ran away from his former home and has been making his living as a Shipwright for the past few years.

Motivation: Wants to have a good time and be beloved; and to be a doctor again

Ideals: Optimist. Flaws: Ugly. Bonds: Job, In love, Criminal record. Occupation: Shipwright

Voice: pre-pubescent

Attributes [hide]

Anselm Emsworth, Male Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)15 (+2) 17 (+3)12 (+1)
Skills Religion +5, Stealth +3
Senses Passive Perception 13
Languages Common, Undercommon, Goblin
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1000 sp. Black pearl (1100 gp). Moss agate (8 gp). Black opal (700 gp). Star rose quartz (80 gp). 2 Smokesticks. 2 Smokesticks.


Social Check DCs


Godfrey Ainsley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: The child of southern immigrants he idolized his mother. In his 11th year, his parents were killed by a giants raid, leaving Godfrey alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him; and a deep hatred of giants

Ideals: Impeccable. Flaws: Insomniac, Hedonist. Bonds: Immigrant, Enemies. Occupation: Sellsword

Voice: Rhymes sentences (sorry)

Attributes [hide]

Godfrey Ainsley, Male Human Paladin 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)12 (+1) 11 (+0)13 (+1)
Skills Athletics +6, Intimidation +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 40000 cp. Malachite (13 gp). Alexandrite (1200 gp). 1 Minor magic item.


Social Check DCs

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