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NPC Generator

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Matilda Denholm, Female Human [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. Her attire stands in sharp contrast to her club, which is beautifully polished and possesses an ornate carving of a butterfly on it. She wears a top hat to cover her moderate length brown hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She has a massive crush on the younger sibling of the Unemployed who has hired her part-time. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Matilda was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Meet up once more with her childhood friend.

Flaws: Fearful. Bonds: Attractive, Has a crush, Poor, Adventurer. Occupation: Unemployed

Voice: Mumbles to self between sentences

Attributes [hide]

Matilda Denholm, Female Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)16 (+3) 18 (+4)14 (+2)
Skills Animal Handling +7, Arcana +6
Senses Passive Perception 14
Languages Common, Druidic, Undercommon, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 40000 cp. Alexandrite (1000 gp). Golden yellow topaz (1000 gp). 1 Full Plate. 1 Full Plate. 1 Half-Plate.


Social Check DCs


Randal Tindall, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a large yellow jacket. His tied-back hair is black. His ears are large.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Flattery will make him almost putty in your hands.

History: Randal was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He'd like to take his coworkers down a peg; and wants to raise his children well

Flaws: Ugly, Sensitive, Selfish. Bonds: Poor, Family, Job. Occupation: Fisher

Voice: Sensual and smooth

Attributes [hide]

Randal Tindall, Male Human Paladin 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)16 (+3) 13 (+1)18 (+4)
Skills Arcana +6
Senses Passive Perception 11
Languages Common, Auran, Undercommon, Gnome
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 5000 sp.


Social Check DCs


Lewis Garrick, Male Human [Permalink]

Personal [hide]

Description: This southern man wears suspenders and violet workpants. His shirt is brown, and he wears a heavy violet leather apron most of the time. His clothes are grease stained in places. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lewis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many goblins want him driven away; and wants his loneliness to end

Ideals: Joker, Fighting. Bonds: Poor, Immigrant, Nature. Occupation: Mason

Voice: Scratchy, weak

Attributes [hide]

Lewis Garrick, Male Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 10 (+0)16 (+3) 8 (-1)12 (+1)
Skills Arcana +6, Persuasion +4
Senses Passive Perception 9
Languages Common, Gnome, Auran, Halfling
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sarah Gracey, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears bulky brown painted plate armor. She has a very tight haircut. She has hazel eyes and a brown hat with a grey feather.

Personality: While she acts the brute, she is far gentler than she would appear. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She got into the Guard business at a young age. Sarah was born on a far eastern desert where she grew up under the tutelage of her mother, an expert Guard. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Many giants want her driven away; and meet up once more with her childhood friend

Ideals: Fighting. Bonds: Job, Immigrant, Adventurer, Enemies. Occupation: Guard

Voice: Breathy voice

Attributes [hide]

Sarah Gracey, Female Human Paladin 5
Medium (4'11") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)10 (+0) 12 (+1)8 (-1)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. Azurite (10 gp). 1 Minor magic item.


Social Check DCs

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