Henry Harlan, Male Human [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has relatively light skin and is very physically imposing due to his abundance of muscles. With bright red hair and a scraggly beard. His face is covered beneath a completely black helmet.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Energy wise he seems alert and responsive.
History: Sold as a small child to a brothel owner, Henry was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has dedicated himself to building a better village for his children.
Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion
Ideals: Impeccable, Professionalism. Bonds: Adventurer, Mentor. Occupation: Glassblower
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 8
Hit Points 17 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 7 (-2) | 9 (-1) | 16 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Aquan, Ignan
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp.
Godfrey Marlee, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and likes to wear green tank tops with brown pants. He has no hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is an amazing painter.
History: From birth he was tutored by a cruel and relentless mentor. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Athletic, Fighting, Gifted. Flaws: Ugly. Bonds: Mentor. Occupation: Bowyer
Voice: Spits and sputters
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 51 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 16 (+3) | 17 (+3) | 18 (+4) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Abyssal, Terran, Orc, Auran
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item.
Balimaar Wilberforce, Male Human [Permalink]
Personal [hide]
Description: This man wears red leather gloves, a red jacket, and tight pants. He has a penchant for wearing a ring with an oversized emerald on his left hand. He wears his silver hair up in a very large beehive style do. He wears an eyepatch.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He enjoys reading and quiet.
History: Born in the south to a Architect, Balimaar learned a great deal about his father's area of expertise. He worked as a nervous Architect and found it very stressful. Now he works as a singing tutor during his time off.
Motivation: He is unsatisfied with his job; and he is greedy
Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Rich, Job. Occupation: Architect
Voice: Scandinavian accent
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 40 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 13 (+1) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp. Malachite (11 gp). Rich purple corundum (700 gp). Black pearl (1100 gp).
Aline Altham, Female Human [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across her face, she prefers to wear green pants and tee shirts. She wears a colorful flower in her chestnut hair. Her hazel eyes are passionate and lively.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born on a small isolated farm. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Armorer work with an outfit from a few towns over. Armorer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Armorer job now, and dutifully fulfills any obligations she has.
Motivation: Expand her business; and she feels that her past leaves her morally obligated to help
Ideals: Opinionated. Bonds: Attractive, Job, Nature, Criminal record. Occupation: Armorer
Voice: High pitched, excited
Attributes [hide]
Medium (4'9") Human, Neutral Evil (CR 5)
Armor Class 8
Hit Points 28 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 7 (-2) | 13 (+1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Lapis lazuli (9 gp).
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