Gilbert Enfield, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a worn and beaten armor. His long golden hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born a particularly ugly child, much to the horror of his parents. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: His religion dominates his actions; and he is terrified, and will act out of fear
Ideals: Logical, Persistence. Flaws: Ugly, Fearful. Bonds: Religious. Occupation: Cartwright
Voice: High pitched and raspy
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Aquan, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 200 gp. Sard (60 gp). Jade (60 gp). Lapis lazuli (16 gp). Aquamarine (200 gp).
Sybil Huxley, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Sporting a brown mohawk this woman's hair draws a lot of attention. Her eyes are amber.
Personality: She will rave to anyone who will listen. She enjoys reading and quiet.
History: She was born in the north, but her parents moved at a very young age to the west. She helped her father out around the business and became quite the natural. She now owns her own business.
Motivation: Further expansion of business.
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Immigrant, Job. Occupation: Bounty Hunter
Voice: Farmer accent
Attributes [hide]
Medium (4'8") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 55 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 12 (+1) | 7 (-2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 4000 sp.
Heather Clapham, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a black shirt with thin blue vertical stripes and green pants. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her amber eyes peer out from beneath her feathered black hat.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is frequently practicing swordplay.
History: Heather lived on a farm with her father, near the main road leading to a nearby town. Her family was turned out during the war. She and her family wandered west to less war torn lands. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Several ex partners dislike her way of doing things and want revenge; and wants to raise her children well
Flaws: Mundane, PTSD. Bonds: Military, Family, Enemies. Occupation: Banker
Voice: Pronounces O like U
Attributes [hide]
Medium (4'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 17 (+3) | 8 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
Adam Snowdon, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a fine chain shirt which he covers with tan colored cloaks and clothing. He has wavy golden hair. His eyes are gray and beady.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He receives visions of the future at random moments
History: He was born blind and as such lacked many opportunities for work. His mother was a mechanic, and taught him how to fix just about anything. He was granted martial powers by his dying brother.
Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc
Ideals: Gifted, Persistence. Flaws: Ugly, Antagonistic, Disease. Occupation: Mercenary
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 31 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Goblin
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
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