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NPC Generator

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Advanced [show]


Shane Cotton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a weathered and beat up set of banded mail beneath an oversized brown coat. He is tall, broad shouldered and powerfully built. He has a very tight haircut. His gray eyes have a joyful gleam in them most of the time.

Personality: He is a Glassblower first and foremost. He believes firmly that knowledge should be universal. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He served in the navy to pay for his family's outstanding loans. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He inherited the family business which he has now maintained for 7 years.

Motivation: To unite with his sister; and an old rival family wants him found

Bonds: Job, Family, Military, Rich. Occupation: Glassblower

Voice: Soothing and warm

Attributes [hide]

Shane Cotton, Male Human Paladin 5
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)16 (+3) 9 (-1)12 (+1)
Skills Animal Handling +2, Intimidation +4
Senses Passive Perception 9
Languages Common, Giant, Celestial, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs


Guy Marlee, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his blonde hair up in a very large beehive style do. His amber eyes dart from person to person.

Personality: He is calm most of the time but flees social interaction. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A powerful slaver made him what he is. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Guy never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Shy. Bonds: In love, Mentor, Criminal record. Occupation: Bounty Hunter

Voice: American accent

Attributes [hide]

Guy Marlee, Male Human Paladin 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)13 (+1) 16 (+3)7 (-2)
Skills Deception +1, Nature +4
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Onyx (60 gp). Malachite (5 gp). Deep blue spinel (300 gp). Amber (130 gp).


Social Check DCs


Joan Dayton, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears many layers of old clothing at all times. Beneath her clothing is a huge mess of scar tissue. She sports auburn long hair. Her eyes are blue.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born several months after her father was called into army service. She was taken from her home at a very young age. She was granted martial powers by her dying sister.

Motivation: She is currently in port desperately looking for someone to get her out; and she wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Slave, Military. Occupation: Map Maker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Joan Dayton, Female Human Paladin 5
Medium (4'11") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)8 (-1) 14 (+2)14 (+2)
Skills Acrobatics +4, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Rhodochrosite (6 gp). Jet (160 gp). Bloodstone (20 gp).


Social Check DCs


Rolf Whitby, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing colorful clothing, dressed as a Fletcher. He keeps his silver hair in a pixie cut. His hazel unseeing eyes seem to look past you.

Personality: His tongue was cut out and he uses sign language. He takes great joy in being the best Fletcher in town.

History: He was born on a small isolated farm. Rolf liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and someone believes him a fraud

Flaws: Ugly, Disease. Bonds: Job, Nature, Enemies. Occupation: Fletcher

Voice: Cold and demanding tone

Attributes [hide]

Rolf Whitby, Male Human Paladin 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)17 (+3) 9 (-1)15 (+2)
Skills Animal Handling +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Infernal, Aquan, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp.


Social Check DCs

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