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NPC Generator

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Advanced [show]


Elizabeth Gracey, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears red robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sickle, but if one is not available she will default to her spear. Her brown hair is still thick. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: This woman loves dancing and to teach people dancing more than just about anything. She is a great chef.

History: Elizabeth was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Hunter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was granted necromantic powers by her dying brother.

Motivation: Human compassion; and to clean up the streets

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Hunter

Voice: Rolls R's

Attributes [hide]

Elizabeth Gracey, Female Human Paladin 5
Medium (4'9") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)12 (+1) 8 (-1)11 (+0)
Skills Athletics +5, Performance +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Geva Bentham, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'9". She wears a well pressed and immaculate suit (or dress), and her gloved hand is found clutching a nunchaku. Her black hair is greasy and uncared for. She has several tiny amethyst earrings on each ear.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is a very good compulsive liar and kleptomaniac.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is greedy; and a rival would like her out of the picture

Flaws: Ugly, Antagonistic, Insane. Bonds: Rich, Criminal record. Occupation: Sailor

Voice: Posh accent

Attributes [hide]

Geva Bentham, Female Human Paladin 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)7 (-2) 14 (+2)12 (+1)
Skills Athletics +3, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Westcott, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He sports black clothing, slightly heavier than average wear. His hair is brown and very short. He has gleaming, smiling violet eyes.

Personality: Eccentric and domineering, John will drive conversation. He works hard and plays hard.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: He has passion for adventuring and risk; and he has money and likes to spend it

Ideals: Athletic, Extrovert. Flaws: Hedonist, Disease. Bonds: Rich. Occupation: Marshal

Voice: Jamaican accent

Attributes [hide]

John Westcott, Male Human Paladin 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)12 (+1) 7 (-2)16 (+3)
Skills Religion +4, Survival +1
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 sp.


Social Check DCs


Anselm Blakeley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. He carries with him a set of glaives on his belt, each one with a jet on the hilt. His head has been shaved. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many gnolls want him driven away; and revenge

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Enemies, Religious. Occupation: Junk Dealer

Voice: German accent

Attributes [hide]

Anselm Blakeley, Male Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)12 (+1) 10 (+0)11 (+0)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp. Hematite (13 gp).


Social Check DCs

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