Aldous Livingstone, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a grey vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his chestnut hair up. His face is scarred and worn.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Aldous was raised in a hard working conservative environment. He was taken from his home at a very young age. He inherited the family business which he has now maintained for 4 years.
Motivation: He is terrified, and will act out of fear; and wants to open a new tavern
Flaws: Ugly, Hedonist, Fearful. Bonds: Job, Slave. Occupation: Locksmith
Voice: Spits words with contempt
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Geva Barclay, Female Human [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. Her silver hair is cut short. Her fierce violet eyes like to dwell on things.
Personality: Abrasive and pushy, she has a hard time making friends. She has a small toy that she constantly fidgets with.
History: She got into the Barkeep business at a young age. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has achieved small success as a Barkeep.
Motivation: Expand her business; and her relatives are trying to arrange a marriage
Flaws: Antagonistic, Addict. Bonds: Attractive, Job, Family. Occupation: Barkeep
Voice: High pitched and raspy
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp. Old masterpiece painting (800 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Solid gold idol (700 gp). Old masterpiece painting (800 gp).
Griselda Barclay, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and wears green leather gloves, a green jacket, and tight pants. With bright blonde hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She comes from a rich southern family. Griselda abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Wishes to resurrect an old love; and she wants to meet her childhood hero
Ideals: Philantrophist, Optimist. Bonds: Rich, Adventurer, In love. Occupation: Locksmith
Voice: German accent
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 300 gp.
Aline Huckabee, Female Human [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her red hair is well kept. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She takes great joy in being the best Sailor in town.
History: Aline was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Sailor for the past few years.
Motivation: To be a Gardener again; and wants to open a new tavern
Ideals: Opinionated. Bonds: Attractive, Job, Poor. Occupation: Sailor
Voice: Jittery and nervous
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 53 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 17 (+3) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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