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NPC Generator

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Advanced [show]


Anthony Gracey, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a very tight haircut. His green eyes are passionate and lively.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born several months after his father was called into army service. He moved from fad to fad and when he turned 15 he discovered singing. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Artistic. Flaws: Fearful. Bonds: Rich, Attractive, Military. Occupation: Fletcher

Voice: Scandinavian accent

Attributes [hide]

Anthony Gracey, Male Human Paladin 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)12 (+1) 14 (+2)9 (-1)
Skills Religion +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Drogo Hadley, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and pastel, and wears rings and necklaces with large, colorful gems. He is bristling with hidden weapons, mostly nunchakus and axes. His chestnut hair is greasy and uncared for. He wears an eyepatch.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Drogo is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Drogo hails from a village terrorized by drow. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and an old rival family wants him found

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Criminal record, Family, Enemies. Occupation: Sculptor

Voice: Old thin voice

Attributes [hide]

Drogo Hadley, Male Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 11 (+0)15 (+2) 13 (+1)15 (+2)
Skills Investigation +5, Medicine +4
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. Citrine (80 gp). Black pearl (400 gp).


Social Check DCs


Guy Holton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear white pants and tee shirts. His tied-back hair is black. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is happy with his job as a Glassblower. He turns his eye from what people do, preferring to live and let live. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the south to a Glassblower, Guy learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. He's also a talented Courier, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and wants to work out more often

Ideals: Athletic. Flaws: Hedonist, Disease. Bonds: Attractive, Job. Occupation: Glassblower

Voice: Dutch accent

Attributes [hide]

Guy Holton, Male Human Paladin 5
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)8 (-1) 11 (+0)14 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp. Lapis lazuli (9 gp). Rhodochrosite (9 gp). Jet (140 gp).


Social Check DCs


Alice Hornsby, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her skin is fair and her fingers are delicate and long. Her chestnut hair is kept up in a ponytail inside a broad hat. She tend to wears goggles to shield her eyes.

Personality: She is calm most of the time but flees social interaction. She also has developed a complete distrust of the Miller profession.

History: She was born to loving parents in a slum to the east. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now travels the world, in search of power and loot.

Motivation: Wants to open a new tavern; and to reunite with her old friends

Ideals: Entrepeneur. Flaws: Shy. Bonds: Job, Poor, Adventurer. Occupation: Engraver

Voice: Raspy

Attributes [hide]

Alice Hornsby, Female Human Paladin 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 7 (-2)13 (+1) 16 (+3)7 (-2)
Skills Athletics +2, Religion +4
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 5000 sp.


Social Check DCs

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