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NPC Generator

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Lvl.
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Seed

Advanced [show]


Balimaar Blackwood, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses well, wearing yellow shirts, loose pants, and blazers most of the time, he is not a threatening figure. He has done his best to style his red hair to look like a famous performer. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Overbrimming with self-confidence, Balimaar isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He would rather hide behind his crafts than deal with other people.

History: He was born into a rich family. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Mortician

Voice: Soft and melodious

Attributes [hide]

Balimaar Blackwood, Male Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)13 (+1) 7 (-2)6 (-2)
Skills Insight +1, Medicine +1
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs


Adelaide Alston, Female Human [Permalink]

Personal [hide]

Description: She is typically in her Bowyer uniform. She carries with her a set of ceremonial daggers on her belt, each one with a amethyst on the hilt. She has shaved her head bald. She tend to wears goggles to shield her eyes.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She got into the Bowyer business at a young age. She worked as a nervous Bowyer and found it very stressful. She has drifted from career to career and currently works as a Bowyer.

Motivation: To clean up the streets.

Ideals: Fighting, Logical. Flaws: Disease. Bonds: Job, Guardian. Occupation: Bowyer

Voice: Hard of hearing, loud

Attributes [hide]

Adelaide Alston, Female Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)18 (+4) 11 (+0)11 (+0)
Skills Arcana +7, Perception +3
Senses Passive Perception 13
Languages Common, Aquan, Giant, Dwarven, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp.


Social Check DCs


Theodoric Denholm, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He sports a flattop hair cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Theodoric grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Theodoric. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Disease. Bonds: Attractive, Adventurer, Criminal record. Occupation: Scribe

Voice: Spits and sputters

Attributes [hide]

Theodoric Denholm, Male Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 14
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 16 (+3)11 (+0) 13 (+1)9 (-1)
Skills Arcana +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 6000 sp.


Social Check DCs


Thomas Dayton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has done his best to style his chestnut hair to look like a famous performer. He has hazel eyes and a tan hat with a brown feather.

Personality: Thomas wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Body Guard

Voice: High pitched and raspy

Attributes [hide]

Thomas Dayton, Male Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)12 (+1) 17 (+3)10 (+0)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1000 sp. Tiger eye turquoise (7 gp). Alexandrite (400 gp). Emerald (1500 gp). 1 Backpack. 1 Healer’s kit. 1 Average lock. 1 Masterwork Musical instrument.


Social Check DCs

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