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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Charles Branson, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His whole body is exceptionally muscular. He has a small bristly mustache and wavy blonde hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: When he was but 4 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Disciplined, Justice. Flaws: Insomniac. Bonds: Immigrant, Religious. Occupation: Knight

Voice: Sounds elderly

Attributes [hide]

Charles Branson, Male Human Paladin 5
Medium (6'5") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)16 (+3) 14 (+2)17 (+3)
Skills Intimidation +6
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Anselm Harlan, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: When he was but 4 years old his parents immigrated from the east. He helped his father out around the business and became quite the natural. He left for the east, certain he would find work there.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Healer

Voice: Farmer accent

Attributes [hide]

Anselm Harlan, Male Human Paladin 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills Perception +4, Religion +5
Senses Passive Perception 15
Languages Common, Gnome, Draconic
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp.


Social Check DCs


Charles Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear red pants and tee shirts, and carries tridents. His hair is always cut to a buzz. His eyes are violet and he is always smoking a pipe.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Charles was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Revenge.

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Jeweler

Voice: Sore throat, cough

Attributes [hide]

Charles Hadleigh, Male Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)13 (+1) 9 (-1)12 (+1)
Skills Medicine +2
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs


Margery Shelley, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears a robe, a symbol of her god around her neck, and a flail on her belt, she is not a threatening figure. Her hair, while still mostly red, has prominent grey streaks. Her eyes are likewise hazel.

Personality: Always inclined to offer people food she seems plenty friendly. She receives visions of the future at random moments

History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. At a young age her mother died while driving off some goblins. Her father being the stubborn sort decided to stay and helped train her in flail use. She was granted druidic powers by her dying brother.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and someone believes her a fraud

Ideals: Fighting, Philantrophist, Gifted. Bonds: Religious, Enemies. Occupation: Glassblower

Voice: Smooth and feminine

Attributes [hide]

Margery Shelley, Female Human Paladin 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Intimidation +5, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 20000 cp.


Social Check DCs

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