Alice Sydney, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She is dressed in a clean red cloak covering her clean studded leather. She is an epitome of beauty. Her blonde hair is cut short with large spiked bangs in the front. She has hazel eyes.
Personality: Cocky and sure of herself, she believes she is the best Barrister born in the past three hundred years. Alice is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She dropped out of school to support her sick mother, and resented it. She has since lost track of the people in her past.
Motivation: To be a Shoemaker again; and she'd like to take her coworkers down a peg
Ideals: Logical. Bonds: Attractive, Job, Family, Military. Occupation: Barrister
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 8
Hit Points 46 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 7 (-2) | 15 (+2) | 9 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jacoba Thackeray, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she usually wears her pastel robe and has her trident always slung over her shoulder. She has slicked back silver hair. Her thin eyebrows rest above her beady violet eyes.
Personality: This woman loves painting and to teach people painting more than just about anything. Jacoba enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born into a rich family. She was taken from her home at a very young age. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and she is greedy
Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Rich, Slave. Occupation: Apothecary
Voice: High pitched, excited
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 13 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 9 (-1) | 7 (-2) | 6 (-2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 4000 sp. Obsidian (5 gp). Carnelian (30 gp). Fiery yellow corundum (1200 gp). Red-brown spinel (150 gp). 1 Minor magic item. 1 Minor magic item.
Emmeline Reed, Female Human [Permalink]
Personal [hide]
Description: She tends to wear a large blue jacket. Her hair is greying and her face has many wrinkles. She wears a mask on her face.
Personality: Emmeline is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born blind and as such lacked many opportunities for work. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by vampirism.
Motivation: To reunite with her old friends; and balancing her hectic life and new assassin responsibilities is difficult
Ideals: Extrovert. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Assassin
Voice: Soft and melodious
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Druidic, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 800 gp. Red spinel (90 gp). White opal (1400 gp). Obsidian (14 gp). Star rose quartz (40 gp).
Bertram Brandon, Male Human [Permalink]
Personal [hide]
Description: Standing 5'8", this man likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is golden and very short. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He wants to get laid; and obtaining odd cultural human artifacts is his passion
Ideals: Gifted. Bonds: Job, Has a crush, Poor, Adventurer. Occupation: Guard
Voice: Slurs words
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 56 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 17 (+3) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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