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NPC Generator

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Advanced [show]


Mary Garfield, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears white painted combat armor at almost all times. Her chestnut hair, when down, is lengthy. She has several tiny opal earrings on each ear.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She also has developed a complete distrust of the Sculptor profession.

History: Mary was born in the east. At a young age she loved to build and create. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now mingles about in high society.

Motivation: Money/treasure; and she is greedy

Ideals: Persistence. Flaws: Insane. Bonds: Rich, Job. Occupation: Fortune-teller

Voice: Spits and sputters

Attributes [hide]

Mary Garfield, Female Human Paladin 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)14 (+2) 9 (-1)16 (+3)
Skills Medicine +2, Nature +5
Senses Passive Perception 9
Languages Common, Goblin, Infernal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp. 1 Half-Plate. 1 Full Plate. 1 Breastplate.


Social Check DCs


Ahlyssa Langley, Female Human [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her head has been shaved. This gray eyed southerner is not easily forgotten.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Locksmith arts, while her mother instructed her in etiquette, music and courtly manner. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She's also a talented Unemployed, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Locksmith responsibilities is difficult; and she seems to be bored by most things

Ideals: Optimist. Flaws: Ugly, Mundane. Bonds: Rich, Religious, Job. Occupation: Locksmith

Voice: Stutters

Attributes [hide]

Ahlyssa Langley, Female Human Paladin 5
Medium (5'2") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)14 (+2) 12 (+1)8 (-1)
Skills Deception +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Ignan, Draconic
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp. Malachite (8 gp). Blue quartz (8 gp). Zircon (40 gp). Coral (60 gp). 1 Smokesticks. 1 Antitoxin. 2 Holy water.


Social Check DCs


Emma Asheton, Female Human [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her whip with her veritable burlap sack of a shirt. Her red hair is braided into rings. Her eyes are brown and she is always smoking a pipe.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She is the product a well kept family trust fund and as such has never really known need. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She's in love; and wants her loneliness to end

Ideals: Philantrophist. Flaws: Fearful, PTSD. Bonds: Rich, Has a crush. Occupation: Sellsword

Voice: Gruff and masculine

Attributes [hide]

Emma Asheton, Female Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)13 (+1) 16 (+3)14 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. Malachite (7 gp). Aquamarine (1400 gp). Sardonyx (50 gp).


Social Check DCs


Roger Brixton, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His brown hair is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is happy with his job as a Sage. He turns his eye from what people do, preferring to live and let live. He plays an instrument quite well.

History: Sold as a small child to a necromancer, Roger was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the south was not economically sound they moved to his current location. He has achieved small success as a Sage.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Artistic. Bonds: Attractive, Job, Mentor, Immigrant. Occupation: Sage

Voice: Nasally tone

Attributes [hide]

Roger Brixton, Male Human Paladin 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 11 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)12 (+1) 16 (+3)18 (+4)
Skills Medicine +6, Nature +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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