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NPC Generator

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Advanced [show]


Theobald Palomarez, Male Human [Permalink]

Personal [hide]

Description: He usually wears his tan robe and has his bastard sword always slung over his shoulder. His hair is silver, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He snorts whenever he laughs or is feeling confident. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Theobald was raised in a hard working conservative environment. He worked as a nervous Jeweler and found it very stressful. Recently the stress of being a Jeweler has made it difficult for him to sleep.

Motivation: His spouse's relatives view him with great suspicion; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Insomniac. Bonds: Attractive, Job, Family. Occupation: Jeweler

Voice: Sounds elderly

Attributes [hide]

Theobald Palomarez, Male Human Paladin 5
Medium (6'5") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)11 (+0) 10 (+0)13 (+1)
Skills Deception +4, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 30000 cp.


Social Check DCs


Lewis Cotton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears pastel trousers with blue and brown striped suspenders. He wears various colorful collared shirts. His auburn hair is unkempt and raggedy. He wears an eyepatch.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To protect his home; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Forgetful. Bonds: Poor. Occupation: Jeweler

Voice: Farmer accent

Attributes [hide]

Lewis Cotton, Male Human Paladin 5
Medium (6'6") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)11 (+0) 13 (+1)15 (+2)
Skills Insight +4, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 3000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Aldous Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a small bristly mustache and wavy auburn hair. His green eyes dart from person to person.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born on a small isolated farm. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.

Motivation: A need for knowledge about a nearby landmark; and to be a marshal again

Ideals: Disciplined. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Map Maker

Voice: Creaky witch voice

Attributes [hide]

Aldous Ramsey, Male Human Paladin 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)12 (+1) 13 (+1)17 (+3)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp.


Social Check DCs


Cory Dumph, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean black cloak covering his clean studded leather. He carries with him a set of flails, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His golden hair is styled in orderly dreadlocks. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born in the east. Cory was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Cory decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Ideals: Fighting. Flaws: Antagonistic. Bonds: Has a crush, Immigrant, Criminal record. Occupation: Architect

Voice: Loud with bravado

Attributes [hide]

Cory Dumph, Male Human Paladin 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)11 (+0) 14 (+2)10 (+0)
Skills Intimidation +3, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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