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NPC Generator

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Advanced [show]


Bernard Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a red suit, blue shirt, and black tie. His auburn hair is braided into rings. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He takes great joy in being the best Barrister in town.

History: Born in the south to a Barrister, Bernard learned a great deal about his father's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has since lost track of the people in his past.

Motivation: To settle down with his crush; and wants his loneliness to end

Ideals: Philantrophist. Flaws: PTSD. Bonds: Job, Family, Has a crush. Occupation: Barrister

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Bernard Jacobs, Male Human Paladin 5
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 12 (+1)10 (+0) 14 (+2)10 (+0)
Skills Acrobatics +1, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is heavily combed to the right. His green unseeing eyes seem to look past you.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He takes great joy in being the best Assassin in town.

History: He was born in the west. He worked as a nervous Assassin and found it very stressful. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and expand his business

Flaws: Disease, Selfish. Bonds: Attractive, Job, Immigrant. Occupation: Assassin

Voice: Strong lisp

Attributes [hide]

Charles Gentry, Male Human Paladin 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)12 (+1) 10 (+0)10 (+0)
Skills Deception +3, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. Gold and topaz bottle stopper cork (1500 gp). Silver comb with moonstones (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A silver and pearl hairclip (40 gp). 1 Banded mail. 1 Chain shirt.


Social Check DCs


Heather Davenport, Female Human [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. Her skin is fair and her fingers are delicate and long. She has moderate length red hair. Her hazel eyes are passionate and lively.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born to a criminal king-pin and mafia family She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She feels the way she acts is they only way to get by in the world; and she is terrified, and will act out of fear

Ideals: Justice, Impeccable. Flaws: Fearful. Bonds: Attractive, Criminal record, Nature. Occupation: Body Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Heather Davenport, Female Human Paladin 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)13 (+1) 17 (+3)10 (+0)
Skills Investigation +4
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 10000 cp. Moonstone (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ermina Ainsworth, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'5" and is wearing a long, brown cloak. Her black hair is lengthy and is close to two feet long. Her fierce amber eyes like to dwell on things.

Personality: Ermina is depressed about a lot of things. She tends to be a nihilist. She always tries to repair and not replace. It was this mentality that drove her into the Mercenary business.

History: She was born at the edge of vast desert. A gifted student she started as a Animal Trainer, but she got bored and became a Mercenary. She ran away from her former home and has been making her living as a Mercenary for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she'd like to take her coworkers down a peg

Ideals: Persistence, Fighting. Flaws: Depressed. Bonds: Nature, Job. Occupation: Mercenary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ermina Ainsworth, Female Human Paladin 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)14 (+2) 8 (-1)13 (+1)
Skills Religion +5, Stealth +5
Senses Passive Perception 9
Languages Common, Goblin, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. Red garnet (40 gp). Alexandrite (900 gp). Black opal (1000 gp). 1 Minor magic item.


Social Check DCs

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