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NPC Generator

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Advanced [show]


Aldous Kitchur, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his flail. His skin is also unnaturally pale. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes are slightly larger than normal.

Personality: He is fixated on the number 24. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Aldous is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born a particularly ugly child, much to the horror of his parents. His childhood dream was to be a Sellsword, but he was a colossal failure. He tends to his Stableman job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and regain custody of his daughter

Flaws: Ugly, Insane. Bonds: Family, Job. Occupation: Stableman

Voice: Voice breaks

Attributes [hide]

Aldous Kitchur, Male Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)11 (+0) 13 (+1)18 (+4)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. Deep green spinel (160 gp).


Social Check DCs


Odo Davenport, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears blue painted combat armor at almost all times. He has a long chestnut beard with little hanging trinkets. He has several tiny amber earrings on each ear.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He misses his home and complains about the freezing weather, even in summer.

History: Odo hails from a village terrorized by gnolls. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and revenge

Flaws: Ugly. Bonds: Rich, Immigrant, Enemies. Occupation: Knight

Voice: Squeaky

Attributes [hide]

Odo Davenport, Male Human Paladin 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 14 (+2)5 (-3) 18 (+4)16 (+3)
Skills Acrobatics +1, Religion +0
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 4000 sp. 2 Antitoxin. 1 Smokesticks.


Social Check DCs


Percival Woods, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the sun god around his neck, and a sickle on his belt. He is physically well-built. His black hair is cut short with large spiked bangs in the front. He wears crescent spectacles with a black brim.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is lazy, self-centered, vain, and jealous.

History: Born in the east his family was never financially stable. Percival liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Percival fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Fighting. Flaws: Greedy, Selfish. Bonds: Poor, Nature. Occupation: Beggar

Voice: Creaky witch voice

Attributes [hide]

Percival Woods, Male Human Paladin 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)5 (-3) 4 (-3)12 (+1)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 gp.


Social Check DCs


Eloise Stratford, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a fancy white dress. Her white hair is cut short. She wears crescent spectacles with a black brim.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Eloise hails from a village terrorized by brigands. From her teen years she was always beautiful and desirable, so people have always doted on her. Since then, she has sought to make the best of life.

Motivation: Her spouse's relatives view her with great suspicion; and she is terrified, and will act out of fear

Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Nature, Enemies, Family. Occupation: Assassin

Voice: Speaks with squeezed throat

Attributes [hide]

Eloise Stratford, Female Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)14 (+2) 13 (+1)12 (+1)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 3000 sp.


Social Check DCs

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