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NPC Generator

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Advanced [show]


John Willoughby, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a card on it. His black hair, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: John lived on a farm with his father, near the main road leading to a nearby town. John liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his son; and find a way to reverse the transformation of his brother

Ideals: Gifted. Bonds: Attractive, Rich, Family, Nature. Occupation: Ploughman

Voice: Ums and uhs a lot

Attributes [hide]

John Willoughby, Male Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)12 (+1) 6 (-2)14 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 sp.


Social Check DCs


Percival Wallace, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a long, white cloak. He wears a small hat to cover his moderate length black hair. His skin is flawless and his gray eyes scan people very quickly.

Personality: A deeply religious man he believes everything happens for a reason. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in a small forest village. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Gifted, Impeccable. Bonds: Attractive, Religious, Nature. Occupation: Tanner

Voice: Hissing voice

Attributes [hide]

Percival Wallace, Male Human Paladin 5
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)10 (+0) 10 (+0)10 (+0)
Skills Insight +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1000 sp.


Social Check DCs


Bertram Harlow, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his red hair in a flapper bob. He has a dull look in his violet eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. A true patriot, Bertram would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When money was particularly tight he was walking through alleys when he overheard a Baker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and to get a good night's sleep

Ideals: Philantrophist. Flaws: Disease, Insomniac. Bonds: Poor, Military. Occupation: Baker

Voice: Indian accent

Attributes [hide]

Bertram Harlow, Male Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)16 (+3) 14 (+2)12 (+1)
Skills Intimidation +4, Religion +6
Senses Passive Perception 12
Languages Common, Undercommon, Ignan, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Malachite (7 gp).


Social Check DCs


Heward Rutland, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fitting clothing which further accentuates his frame. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.

Personality: Aggressive, abrasive, and angry, Heward embodies much of what other species detest in the Humans. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gifted student he started as a Mayor, but he got bored and became a Bather. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Balancing his hectic life and new Bather responsibilities is difficult.

Flaws: Antagonistic, Disease. Bonds: Attractive, Job, Rich. Occupation: Bather

Voice: Low range voice

Attributes [hide]

Heward Rutland, Male Human Paladin 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 15 (+2)12 (+1) 9 (-1)16 (+3)
Skills Acrobatics +1, Survival +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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