Sarah Hayley, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman very much looks the part of a Ruler and is in decent physical shape. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her hazel eyes peer out from beneath her feathered black hat.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is a ruthless business woman, a trait she acquired from her father.
History: She was born into a rich family. She has chosen to use the inheritance that was left to her frivolously. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: A deep hatred of giants; and further expansion of business
Ideals: Entrepeneur. Flaws: Emotional. Bonds: Job, Rich, Enemies. Occupation: Ruler
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 200 gp. 1 Half-Plate. 1 Masterwork Light steel shield. 1 Masterwork Light steel shield. 1 Half-Plate.
Percival Alby, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems, and he perpetually has his greataxe ready. He sports a long blonde beard, and similarly colored long hair. His hazel unseeing eyes seem to look past you.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He uses divination through singing.
History: Percival was born the youngest of three triplets. His first spouse was a Jeweler, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.
Motivation: Regain custody of his son.
Ideals: Fighting, Justice, Gifted. Flaws: Disease. Bonds: Rich, Family. Occupation: Marshal
Voice: Pronounces O like U
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 9 (-1) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trey Kensley, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man usually wears his violet robe and has his whip always slung over his shoulder and is in decent physical shape. His chestnut hair is heavily combed to the right. His violet eyes have a joyful gleam in them most of the time.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is afraid of women and trembles around them
History: The child of a Farmer, who enjoyed hunting, Trey was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: His religion dominates his actions; and to protect his home
Ideals: Disciplined. Flaws: Shy. Bonds: Nature, Guardian, Religious. Occupation: Butcher
Voice: Dutch accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 8 (-1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Celestial
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40000 cp. Moss agate (15 gp). 1 Minor magic item.
Rosamund Marston, Female Human [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep grey leather and dull green iron scale mail. Her skin is fair and her fingers are delicate and long. Her blonde hair is lengthy and is close to two feet long. This hazel eyed southerner is not easily forgotten.
Personality: She acts crazy and hedonistic. She is used to getting what she wants. In part because she is a meticulous planner.
History: Born in the south to a Adventurer, Rosamund learned a great deal about her father's area of expertise. She worked as a nervous Adventurer and found it very stressful. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and to be a barber again
Ideals: Professionalism. Flaws: Hedonist. Bonds: Job, Adventurer, Criminal record. Occupation: Adventurer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'11") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 11 (+0) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Ignan, Aquan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 100 gp. Golden pearl (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!


