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NPC Generator

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Advanced [show]


Anne Acton, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a blue vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her blue boots flare out at the collars. Her small hat is riddled with cuts and holes. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She's since become an addict/alcoholic.

Motivation: Obtaining odd cultural Human artifacts is her passion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Flaws: Ugly, Addict. Occupation: Farmer

Voice: Rolls R's

Attributes [hide]

Anne Acton, Female Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)11 (+0) 10 (+0)14 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 6000 sp. Azurite (16 gp). 1 Masterwork Common Melee.


Social Check DCs


Giselle Bradly, Female Human [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears a brown costume with the symbols of the four houses of cards on her torso. She wears her white hair up. Her green eyes are passionate and lively.

Personality: She is very quiet and rarely speaks above a whisper. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Animal Trainer father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To get a good night's sleep; and she desires power and/or immortality

Flaws: Ugly, Shy, Disease, Insomniac. Bonds: Adventurer. Occupation: Doctor

Voice: Gruff and masculine

Attributes [hide]

Giselle Bradly, Female Human Paladin 5
Medium (4'10") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)5 (-3) 17 (+3)11 (+0)
Skills Acrobatics +5, Animal Handling +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 40000 cp. Blue star sapphire (700 gp). Rhodochrosite (12 gp).


Social Check DCs


Beatrice Westbrook, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She wears a red shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them, marred by teas. Her white hair is still thick. Her eyes are brown and catlike.

Personality: Beatrice hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She misses her home and complains about the freezing weather, even in summer.

History: Beatrice was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Spice Merchant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Human artifacts is her passion; and to reunite with her old friends

Ideals: Artistic. Flaws: Ugly. Bonds: Immigrant, Poor, Adventurer. Occupation: Spice Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

Beatrice Westbrook, Female Human Paladin 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 16 (+3)13 (+1) 11 (+0)14 (+2)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 20000 cp. Carnelian (80 gp).


Social Check DCs


Rosalind Gyula, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed monstrous two handed axe, just in case. She has brown hair. Her eyes are likewise brown.

Personality: She snorts whenever she laughs or is feeling confident. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.

History: Born in a small village she learned the ways of the warrior from her father. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Rosalind took refuge in the large cave and found the beat up monstrous two handed axe and armor she uses now. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Her spouse's relatives view her with great suspicion; and wants to work out more often

Ideals: Athletic, Artistic, Fighting. Bonds: Family, Nature. Occupation: Server

Voice: Indian accent

Attributes [hide]

Rosalind Gyula, Female Human Paladin 5
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1000 sp. Azurite (10 gp). Hematite (10 gp). Zircon (20 gp).


Social Check DCs

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