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NPC Generator

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Advanced [show]


Aline Langdon, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears tan painted combat armor at almost all times, she is not a threatening figure. She has styled her red hair well, parting it to the left. Her eyes are amber and she is always smoking a pipe.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Aline was born in the east. At a young age she loved to build and create. She took every job she could get her hands on, but the opportunities for Humans in the east were limited. She has since lost track of the people in her past.

Motivation: Wants to raise her children well; and an old rival family wants her found

Ideals: Persistence. Flaws: Hedonist. Bonds: Immigrant, Family. Occupation: Slave Trader

Voice: Creaky witch voice

Attributes [hide]

Aline Langdon, Female Human Paladin 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)18 (+4) 12 (+1)13 (+1)
Skills Animal Handling +4, Nature +7
Senses Passive Perception 11
Languages Common, Terran, Halfling, Abyssal, Druidic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. Rich purple corundum (1000 gp). 1 Minor magic item.


Social Check DCs


Bertram Kent, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears skinny pants and wears a brown and grey robe with the hood down. His silver hair is kept up in a ponytail inside a top hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Bertram is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born in the west his family was never financially stable. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep.

Flaws: Ugly, Insomniac, Antagonistic. Bonds: Family, Poor. Occupation: Blacksmith

Voice: Strong lisp

Attributes [hide]

Bertram Kent, Male Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)11 (+0) 13 (+1)12 (+1)
Skills Persuasion +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp.


Social Check DCs


Anne Asheton, Female Human [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her silver hair is singed and shortened. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is very quiet and rarely speaks above a whisper. Flattery will make her almost putty in your hands.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She was an apprentice working in her father's forge. She then took over the family business and is one of the better Body Guard for hire.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Ideals: Artistic. Flaws: Ugly, Shy, Selfish. Bonds: Job. Occupation: Body Guard

Voice: Creaky witch voice

Attributes [hide]

Anne Asheton, Female Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 5000 sp. Eye agate (4 gp). Azurite (4 gp). Moss agate (4 gp). Chrysoprase (70 gp).


Social Check DCs


Heather Ramsay, Female Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across her face, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her auburn hair is wavy and long. She has violet eyes.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She takes great joy in being the best Assassin in town.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She tends to her Assassin job now, and dutifully fulfills any obligations she has.

Motivation: She feels kind of lost in life; and she'd like to take her coworkers down a peg

Ideals: Gifted. Flaws: Depressed. Bonds: Enemies, Job, Mentor. Occupation: Assassin

Voice: Spits words with contempt

Attributes [hide]

Heather Ramsay, Female Human Paladin 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)15 (+2) 14 (+2)13 (+1)
Skills Arcana +5, Religion +5
Senses Passive Perception 12
Languages Common, Sylvan, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. 1 Good lock. 1 Disguise kit.


Social Check DCs

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