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NPC Generator

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Advanced [show]


Ermina Springfield, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she prefers to wear green clothing when she does not wear armor. Her auburn hair is lengthy. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Ermina is depressed about a lot of things. She tends to be a nihilist. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born on a small isolated farm. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She desires power and/or immortality.

Ideals: Opinionated. Flaws: Depressed. Bonds: Nature, Adventurer. Occupation: Cartwright

Voice: Hard of hearing, loud

Attributes [hide]

Ermina Springfield, Female Human Paladin 5
Medium (4'8") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)14 (+2) 11 (+0)15 (+2)
Skills Persuasion +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 30000 cp. Rhodochrosite (14 gp). Deep green spinel (80 gp). White pearl (80 gp). Lapis lazuli (14 gp).


Social Check DCs


Alice Marston, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears light armors faded through time and improper care. She wears a Stetson hat to cover her moderate length auburn hair. She has green eyes and a yellow hat with a brown feather.

Personality: She will rave to anyone who will listen. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Sold as a small child to a slaver, Alice was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A gypsy cursed her at a young age, leading to her ugly appearance. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and she's repulsed by the pc

Flaws: Ugly, Insane, Antagonistic. Bonds: Mentor. Occupation: Glassblower

Voice: American accent

Attributes [hide]

Alice Marston, Female Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)11 (+0) 8 (-1)12 (+1)
Skills History +3, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. Black opal (1100 gp). Malachite (12 gp). Chrysoprase (70 gp). Moss agate (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sarah Branson, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a well pressed and immaculate suit (or dress), and a wedding ring on her right hand. Her hair is red and very short. This hazel eyed westerner is not easily forgotten.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She would rather hide behind her crafts than deal with other people.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. While studying, she fell in love. They married and had a daughter. Some 5 years later her spouse died after the birth of her daughter. Heartbroken, Sarah never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: To find somewhere to settle down; and to end her boredom

Ideals: Artistic. Flaws: Mundane, Shy. Bonds: In love, Poor. Occupation: Glassblower

Voice: Dutch accent

Attributes [hide]

Sarah Branson, Female Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)13 (+1) 10 (+0)10 (+0)
Skills Intimidation +3, Survival +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp.


Social Check DCs


Tim Blankley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is heavily combed to the right. He wears round tiny glasses practically rammed into his face.

Personality: Calm and collected, he is a well trained Carter. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: When he was but 4 years old his parents immigrated from the south. Tim was born on a far southern forest where he grew up under the tutelage of his mother, an expert Carter. He was always very intelligent and has formed a secret society of specialists.

Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found

Ideals: Entrepeneur. Flaws: Secretive. Bonds: Job, Immigrant, Family. Occupation: Carter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Tim Blankley, Male Human Paladin 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)15 (+2) 10 (+0)12 (+1)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 10
Languages Common, Terran, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. Blue sapphire (600 gp).


Social Check DCs

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