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NPC Generator

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Advanced [show]


Ella Chatham, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy red stubble. She wears a tan coat over a green low-cut shirt, and a deerstalker hat upon her head. She has a hunchback. Her red hair is lengthy. Her hazel eyes dart from person to person.

Personality: Abrasive and pushy, she has a hard time making friends. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants revenge against giants

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Religious, Enemies. Occupation: Gardener

Voice: Speaks with a cold

Attributes [hide]

Ella Chatham, Female Human Paladin 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)10 (+0) 8 (-1)15 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 50 pp. Aquamarine (700 gp). Onyx (30 gp).


Social Check DCs


Mary Garfield, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft grey waves gently in the breeze. She wears her chestnut hair up in a very large beehive style do. Her half smiles and violet eyes are beguiling and draw you in.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: When she was but 5 years old her parents immigrated from the west. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.

Motivation: Money/treasure; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker. Bonds: Rich, Attractive, Criminal record, Immigrant. Occupation: Brewer

Voice: Low rumbling, strings words together

Attributes [hide]

Mary Garfield, Female Human Paladin 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)6 (-2) 10 (+0)13 (+1)
Skills Insight +3, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. Blue sapphire (400 gp). Rhodochrosite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Merton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears an entirely grey suit with blue socks and a vest with buckled shoes. He has wavy auburn hair. His eyes are likewise brown.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He cannot resist a sob story and will often dote over anyone who has one.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He helped his father out around the business and became quite the natural. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Crown-heir

Voice: Sounds elderly

Attributes [hide]

Hunter Merton, Male Human Paladin 5
Medium (6'2") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 16 (+3)9 (-1) 16 (+3)14 (+2)
Skills History +2, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. Azurite (4 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


John Tenley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears dull yellow sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. He has silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. John is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His first spouse was a Sculptor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Sculptor they were divorced and he won custody of their son. He worked as a Apothecary, and he later adopted a second son.

Motivation: Find a way to reverse the transformation of his sister; and to reunite with his old friends

Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, Adventurer. Occupation: Apothecary

Voice: Scottish accent

Attributes [hide]

John Tenley, Male Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)15 (+2) 9 (-1)15 (+2)
Skills Animal Handling +2, Intimidation +5
Senses Passive Perception 9
Languages Common, Infernal, Ignan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. A roughly beaten golden orb (130 gp). Fire opal pendant on a fine gold chain (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp).


Social Check DCs

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