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NPC Generator

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Advanced [show]


Oriel Marley, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has moderate length white hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born to loving parents in a slum to the west. She was taken from her home at a very young age. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and wants to work out more often

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Layabout

Voice: Aggressive tone

Attributes [hide]

Oriel Marley, Female Human Paladin 5
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)15 (+2) 13 (+1)18 (+4)
Skills Intimidation +7, Perception +4
Senses Passive Perception 14
Languages Common, Auran, Druidic
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Violet garnet (600 gp). Red garnet (100 gp). Black pearl (600 gp). Coral (100 gp).


Social Check DCs


Millicent Wesley, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears many layers of old clothing at all times, and is pretty ugly. She has a very tight haircut. She has a tattooed face.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: From birth she was tutored by a cruel and relentless mentor. She was an apprentice working in her father's forge. She inherited the family business which she has now maintained for 4 years.

Motivation: A rival would like her out of the picture; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Job, Mentor, Criminal record. Occupation: Mayor

Voice: Italian accent

Attributes [hide]

Millicent Wesley, Female Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)8 (-1) 12 (+1)14 (+2)
Skills Nature +2, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp.


Social Check DCs


Williamina Gyula, Female Human [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She carries a battered sickle and tarnished greataxe as well. Her silver hair is cut short. Her face is scarred and worn.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She receives visions of the future at random moments

History: She was born on a small isolated farm. Over the years she perfected her riding and shooting skills. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Williamina fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has comitted a past crime that haunts her to this day; and she is a bit of a kleptomaniac

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Criminal record, Nature. Occupation: Painter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Williamina Gyula, Female Human Paladin 5
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)16 (+3) 11 (+0)13 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common, Sylvan, Halfling, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp. Large well-done wool tapestry (400 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Griselda Benson, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman has a large blue mantle and cape that has been intricately interwoven into her white robe. She keeps her long silver hair kept up in a rat tail. This hazel eyed westerner is not easily forgotten.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Griselda is combative with any and all who dare try her patience in the slightest.

History: She was raised in a forest tribe. She moved from fad to fad and when she turned 15 she discovered music. She bought a longsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Justice, Artistic. Flaws: Greedy. Bonds: Poor, Nature. Occupation: Spice Merchant

Voice: growls and snarls, animalistic

Attributes [hide]

Griselda Benson, Female Human Paladin 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)16 (+3) 9 (-1)10 (+0)
Skills Deception +3, Investigation +6
Senses Passive Perception 9
Languages Common, Elven, Terran, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Violet garnet (1400 gp).


Social Check DCs

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