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NPC Generator

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Advanced [show]


Griselda Hayley, Female Human [Permalink]

Personal [hide]

Description: She has a large pastel mantle and cape that has been intricately interwoven into her violet robe. Her moppish golden hair is in a traditional bowl cut. She is very pretty but has cold, dead eyes.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born in the east her family was never financially stable. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Griselda grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Griselda. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Seeks redemption; and she feels that her past leaves her morally obligated to help

Ideals: Optimist, Philantrophist. Bonds: Attractive, Poor, Criminal record. Occupation: Barber

Voice: Hissing voice

Attributes [hide]

Griselda Hayley, Female Human Paladin 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)11 (+0) 13 (+1)10 (+0)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. Malachite (15 gp). Carnelian (40 gp). Sard (40 gp). White pearl (100 gp).


Social Check DCs


Gerald Alston, Male Human [Permalink]

Personal [hide]

Description: Standing 6'3", this man dresses well, wearing grey shirts, loose pants, and blazers most of the time. His moppish blonde hair is in a traditional bowl cut. He has a dull look in his green eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army

Ideals: Joker. Flaws: Impulsive, Disease. Bonds: Attractive, Military. Occupation: Animal Trainer

Voice: Posh accent

Attributes [hide]

Gerald Alston, Male Human Paladin 5
Medium (6'3") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)9 (-1) 9 (-1)8 (-1)
Skills Deception +2, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Patrick Tatum, Male Human [Permalink]

Personal [hide]

Description: This man wears a pastel deerstalker hat and pastel clothes, and sports empty pouches on his belt. His hair is cut close to his head. He wears an eyepatch.

Personality: He speaks before he thinks and is too direct. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Patrick was left his father's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His relatives are trying to arrange a marriage; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Impulsive, Antagonistic. Bonds: Military, Family. Occupation: Detective

Voice: Speaks with lips pursed

Attributes [hide]

Patrick Tatum, Male Human Paladin 5
Medium (6'6") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 9 (-1)12 (+1) 13 (+1)16 (+3)
Skills Athletics +3, Religion +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Yardley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears dark leathers with embroidery. His brown hair is knotted and matted. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was raised in a plains tribe. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Antagonistic. Bonds: Attractive, Criminal record, Nature, Mentor. Occupation: Carter

Voice: Spits words with contempt

Attributes [hide]

Anselm Yardley, Male Human Paladin 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)7 (-2) 15 (+2)12 (+1)
Skills Arcana +1, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Red spinel (130 gp). Iolite (50 gp).


Social Check DCs

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