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NPC Generator

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Advanced [show]


Elizabeth Gresham, Female Human [Permalink]

Personal [hide]

Description: She wears suspenders and brown workpants. Her shirt is black, and she wears a heavy brown leather apron most of the time. Her moppish golden hair is in a traditional bowl cut. Her amber eyes peer out from beneath her small brown hat.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She would rather hide behind her crafts than deal with other people.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Optimist, Artistic. Flaws: Shy, Disease. Bonds: Rich. Occupation: Junk Dealer

Voice: Sleepy voice

Attributes [hide]

Elizabeth Gresham, Female Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)12 (+1) 9 (-1)13 (+1)
Skills Religion +4, Stealth +5
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Black pearl (500 gp). Obsidian (4 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Yvonne Bradly, Female Human [Permalink]

Personal [hide]

Description: She has a missing left leg. She tends to wear a violet poncho over her likewise colored trousers and shirt. Her broad hat is riddled with cuts and holes. This amber eyed northerner is not easily forgotten.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the north to a Blacksmith, Yvonne learned a great deal about her father's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has achieved small success as a Blacksmith.

Motivation: She wants revenge against goblins.

Ideals: Extrovert. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Blacksmith

Voice: Strong lisp

Attributes [hide]

Yvonne Bradly, Female Human Paladin 5
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)11 (+0) 13 (+1)15 (+2)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. White pearl (80 gp).


Social Check DCs


Gerald Woods, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears light armors faded through time and improper care. His hair is auburn, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Gerald is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He feeds upon the attention of others.

History: Born in the west to a Dyer, Gerald learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a Dyer soon after.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he'd like to take his coworkers down a peg

Ideals: Extrovert. Bonds: Attractive, Job, Adventurer. Occupation: Dyer

Voice: Scratchy, weak

Attributes [hide]

Gerald Woods, Male Human Paladin 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)15 (+2) 10 (+0)16 (+3)
Skills Religion +5, Stealth +5
Senses Passive Perception 10
Languages Common, Aquan, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 10000 cp. Emerald (400 gp).


Social Check DCs


Hadwisa Shelby, Female Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, she is an attractive figure. She wears tight fitting clothing which further accentuates her frame. Her auburn hair is kept up in a ponytail inside a top hat. She wears a mask on her face.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Hadwisa hails from a village terrorized by goblins. Over the years she perfected her riding and shooting skills. She tends to her Shipwright job now, and dutifully fulfills any obligations she has.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it.

Flaws: Disease. Bonds: Attractive, Job, Enemies, Nature. Occupation: Shipwright

Voice: Jamaican accent

Attributes [hide]

Hadwisa Shelby, Female Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 6 (-2)13 (+1) 13 (+1)14 (+2)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. Violet garnet (1500 gp). Chrysoberyl (140 gp). Golden yellow topaz (1500 gp). Lapis lazuli (6 gp).


Social Check DCs

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