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NPC Generator

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Advanced [show]


Gomory Tinley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. He has a hunchback. He wears his hair in dreadlocks. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. A true patriot, Gomory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved from fad to fad and when he turned 15 he discovered dancing. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and he uses money and sex appeal to get what he needs

Ideals: Artistic. Flaws: Ugly, Addict, Shy. Bonds: Military. Occupation: Locksmith

Voice: Gruff and masculine

Attributes [hide]

Gomory Tinley, Male Human Paladin 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 17 (+3)17 (+3) 12 (+1)16 (+3)
Skills Medicine +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Druidic, Draconic, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Tindall, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is typically in his Mason uniform. His brown hair is heavily combed to the left. He wears large thick round spectacles.

Personality: He will rave to anyone who will listen. He is skeptical of what others tell him and is slow to trust.

History: Born to a pair of adventurers, Manfred grew up listening to his father's many stories. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He's also a talented Jeweler, but doesn't like to broadcast it.

Motivation: He desires power and/or immortality.

Flaws: Insane, Shy. Bonds: Job, Adventurer, Criminal record. Occupation: Mason

Voice: Australian accent

Attributes [hide]

Manfred Tindall, Male Human Paladin 5
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)11 (+0) 11 (+0)13 (+1)
Skills Athletics +6, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Theodoric Clapham, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear ponchos typically of a light grey in addition to tight pants. He has wavy red hair. His fierce brown eyes like to dwell on things.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. As long as the job gets done he does not care how it got done.

History: He was born on a small isolated farm. Theodoric was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Mortician. He left for the east, certain he would find work there.

Motivation: Expand his business; and sabotage a competitor

Ideals: Athletic, Professionalism. Flaws: Depressed. Bonds: Nature, Immigrant, Job. Occupation: Mortician

Voice: Strong lisp

Attributes [hide]

Theodoric Clapham, Male Human Paladin 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)18 (+4) 12 (+1)14 (+2)
Skills Acrobatics +5, Animal Handling +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Halfling, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. Zircon (60 gp). Chrysoberyl (140 gp).


Social Check DCs


Maynild Stanley, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She prefers to wear flannel. Her brown hair is lengthy and is close to two feet long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Abrasive and pushy, she has a hard time making friends. She is a very good compulsive liar and kleptomaniac.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her mother was a soldier and died while she was still young. Maynild was left her mother's suit of armor and trained in its use and care. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is currently in port desperately looking for someone to get her out; and she has comitted a past crime that haunts her to this day

Flaws: Insane, Antagonistic. Bonds: Criminal record, Slave, Military. Occupation: Mayor

Voice: Low and grunting

Attributes [hide]

Maynild Stanley, Female Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)12 (+1) 11 (+0)15 (+2)
Skills Animal Handling +3, Stealth +7
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp. Solid gold idol (500 gp). Silver ewer (40 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Brass mug with jade inlays (600 gp).


Social Check DCs

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