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NPC Generator

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Advanced [show]


Patrick Darby, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears an entirely yellow suit with blue socks and a vest with buckled shoes. His chestnut hair is singed and shortened. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born on a small isolated farm. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Flaws: Ugly, Secretive, Fearful. Bonds: Poor, Nature. Occupation: Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Patrick Darby, Male Human Paladin 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)11 (+0) 11 (+0)8 (-1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp. Golden pearl (150 gp). Violet garnet (700 gp). Deep green spinel (150 gp). 1 Half-Plate.


Social Check DCs


Geoffrey Ashley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a fine chain shirt which he covers with violet colored cloaks and clothing. He is an epitome of beauty. He wears his red hair down. He is very pretty but has cold, dead eyes.

Personality: Stoic and calm, he prefers to meditate than take action. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the east to a Bricklayer, Geoffrey learned a great deal about his mother's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He became a Bricklayer soon after.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Disciplined. Flaws: PTSD. Bonds: Attractive, Military, Job. Occupation: Bricklayer

Voice: Booming voice

Attributes [hide]

Geoffrey Ashley, Male Human Paladin 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 3 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 5 (-3)10 (+0) 14 (+2)13 (+1)
Skills Athletics +5, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Lance Harper, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is wearing a perfectly clean shirt and pair of pants. He has a long red beard with little hanging trinkets. His hazel eyes dart from person to person to random spaces in the air.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. His homeland was ravaged by war and he spent much of his life rebuilding it. He has achieved small success as a Shoemaker.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Opinionated. Flaws: PTSD, Mundane. Bonds: Attractive, Immigrant, Job. Occupation: Shoemaker

Voice: Shortens vowels

Attributes [hide]

Lance Harper, Male Human Paladin 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)12 (+1) 10 (+0)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp. Fire opal (800 gp).


Social Check DCs


Avelina Eastoft, Female Human [Permalink]

Personal [hide]

Description: She wears a white vest and prefers yellow and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her silver hair is drawn into a tight pony tail with a skull scrunchie. She wears crescent spectacles with a black brim.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is a logical person and will generally grow upset if things defy logic and science.

History: From birth she was tutored by a cruel and relentless mentor. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Avelina took refuge in the ruined castle and found the beat up club and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new adventurer responsibilities is difficult

Ideals: Logical. Flaws: Ugly. Bonds: Job, Mentor, Nature. Occupation: Adventurer

Voice: Low and grunting

Attributes [hide]

Avelina Eastoft, Female Human Paladin 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)10 (+0) 7 (-2)16 (+3)
Skills Arcana +3, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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